Author Topic: AI War Beta 4.035 Released!  (Read 2724 times)

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
AI War Beta 4.035 Released!
« on: November 17, 2010, 12:27:24 am »
Original: http://arcengames.blogspot.com/2010/11/ai-war-beta-4035-released.html

This release is pretty darn huge.  The main draws are episode 7 of the Fallen Spire story-driven minor faction campaign-within-a-campaign, and the 30 new ships (5 each in 6 new bonus ship classes) for players and the AI to enjoy.

There will be 9 new bonus ship classes in all in this expansion, the first 6 of which are now in place in a very rough-draft sort of fashion.  They need polish, balancing, and testing -- that's coming from our end, but of course the reason we're putting it out there now is because we'd love to know what you think.

All of the spire bonus ship classes are larger-than-average and with half-sized ship caps or even far lower.  Some of them are, for most practical purposes, starships, despite not being called that.  When you see some of the biggest spire ships (at the end of the Fallen Spire arc), you'll know why these are the "small fleet ships" of the spire.  Their biggest ships make Golems look small.

With these new spire bonus ships and their caps, they follow the pattern of the Zenith Electric Bomber or Sentinel Frigates.  This means that in the hands of the AI, at present, they will sometimes be overpowered same as those other two ship types.  I have an idea for resolving that with all of the ships of that pattern, so over the next week or so as that gets put in place, hopefully that will reduce some of the woes of the electric bombers and such as well.

There were various other notable balance tweaks and bugfixes in this one, too.  Space planes are pretty much reinvented, for instance, and scouts got a major boost.  Also the wave sizes of the aggressive AI types have been heavily nerfed (they were excessive).  And one more whack at that sound issue on OSX.  See the release notes for the miscellany on this one, and descriptions of the new bonus ships.

This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time.  If you don't have 4.000 or later, you can download that here.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: AI War Beta 4.035 Released!
« Reply #1 on: November 17, 2010, 12:29:12 am »
And if you're curious, that image is a to-scale graphic for the new Stealth Battleship fleet ship.  It's notably bigger than many of the starships, actually.  You only get about two per mark level, but man do they pack an intense punch. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Lancefighter

  • Core Member
  • *****
  • Posts: 2,440
Re: AI War Beta 4.035 Released!
« Reply #2 on: November 17, 2010, 01:04:15 am »
finally! starship bonus ships  ;)
Ideas? Suggestions? Concerns? Bugs to be squashed? Report them on the Mantis Bugtracker!

Author of the Dyson Project and the Spire Gambit

Offline mecharm

  • Newbie Mark II
  • *
  • Posts: 20
Re: AI War Beta 4.035 Released!
« Reply #3 on: November 17, 2010, 01:53:18 am »
It's beautiful...

Offline Giegue

  • Sr. Member Mark II
  • ****
  • Posts: 381
Re: AI War Beta 4.035 Released!
« Reply #4 on: November 17, 2010, 02:25:18 am »
And if you're curious, that image is a to-scale graphic for the new Stealth Battleship fleet ship.  It's notably bigger than many of the starships, actually.  You only get about two per mark level, but man do they pack an intense punch. :)

I know! I just started a new game with those! man, do they help!

Offline Kron

  • Jr. Member Mark II
  • **
  • Posts: 78
  • Not an AI.
Re: AI War Beta 4.035 Released!
« Reply #5 on: November 17, 2010, 02:41:58 am »
I gotta say, I love the Spireship designs. They all look like... giant ipods of death or something. Beautiful.
Time travel in the classic sense has no place in rational theory, but temporal distortion does exist on the quantum level, and more importantly it can be controlled.
- Academician Prokhor Zakharov, "For I Have Tasted the Fruit"

Offline orzelek

  • Hero Member Mark III
  • *****
  • Posts: 1,096
Re: AI War Beta 4.035 Released!
« Reply #6 on: November 17, 2010, 03:47:25 am »
Ok... this update came with "fun" surprise ;)

I had scanned enemy system for around 4 minutes before I decided to wait for CPA - but since the time to scan got reduced shard simply appeared on that planet after load...

But I got saved... by this:
http://www.arcengames.com/mantisbt/view.php?id=1421
« Last Edit: November 17, 2010, 03:54:00 am by orzelek »

Offline Ozymandiaz

  • Hero Member Mark II
  • *****
  • Posts: 813
  • King of kings
Re: AI War Beta 4.035 Released!
« Reply #7 on: November 17, 2010, 05:02:21 am »
Cool!

Will the new fleet starships be unlocked by Advances research labs?
We are the architects of our own existence

Offline pierre dupon

  • Newbie Mark III
  • *
  • Posts: 49
Re: AI War Beta 4.035 Released!
« Reply #8 on: November 17, 2010, 07:52:38 am »
The new battleship looks sweet! Can someone post the stats? I may have to download this beta...

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: AI War Beta 4.035 Released!
« Reply #9 on: November 17, 2010, 09:40:00 am »
FYI, as several folks have reported 4.035 totally breaks the Fallen-Spire spawns, so I suggest testing some other part of the game until 4.036 :)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Winter Born

  • Hero Member
  • *****
  • Posts: 527
Re: AI War Beta 4.035 Released!
« Reply #10 on: November 17, 2010, 09:53:01 am »
Raid starships need another look since losing their missile immunity.

http://www.arcengames.com/mantisbt/view.php?id=1412

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: AI War Beta 4.035 Released!
« Reply #11 on: November 17, 2010, 10:13:06 am »
Glad the new spire ships are a hit!  Bear in mind they aren't literally starships.  They're just like zenith electric bombers or whatever.  They're just... really big and with a low ship cap. :)  So they work like any other fleet ships in terms of the ARS, etc.

And yep, know about the raid starship thing, but we can only flail so quickly on that one. ;)

New version with some fixes: http://www.arcengames.com/forums/index.php/topic,7659.0.html
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Winter Born

  • Hero Member
  • *****
  • Posts: 527
Re: AI War Beta 4.035 Released!
« Reply #12 on: November 17, 2010, 10:15:18 am »
Flailing noted :D and I appreciate that is not the current point of focus