Having built the Spire City, I seem to be constantly harassed by the AI forces, thats ok. But they are sending several golems my way, rather often and some very strong starships. Not sure how much AI level and AIP come into the picture (two AI 8's and 240 AIP (or there about)), but I seem to constantly have to retreat home to defend with the entirety of my fleet.
The AI posing a threat for the huge bonus my Spire ships gives my fleet is fair enough, but I am wondering if it might be a bit over the top currently, and I only got two choke points into my bases as well, defended by 2 Fortresses each, Beam cannons, grav turrets, full complement of MK I turrets, snipers, armor inhibitor in one and armor booster in the other (fighting a shield ninny, should be renamed to armor ninny?
)
I am working full time to make two Black Hole machines and some OMDs as well to try and see if that helps me a bit, but without the bulk of my fleet I can not keep em off
We wanted them to kind of almost have an ambient glow to them, without them actually glowing. Took me days to get this stuff right, but I'm pleased with the result (aside from the pink).
The general look of the spire ship isn't bad. I much prefer it to some of the new guard posts.
But I'm curious why NOT have the glow. You're throwing away a powerful element that would give these ships a truly ethereal feel. Also, I'd suggest using a more pearlescent white, instead of pure white. It looks much better and more lively against dark backgrounds, imo. A glowing ship that doesn't glow also needlessly battles against logic in this case. IMO.
Something like the attachment, perhaps. Just a suggestion. Excuse the half-assed tweaks, just trying to portray a general direction.
I would prefer them without the actual glow. I don't like ship hulls that glow as such