Author Topic: Mouse wheel zoom in Unity a bit clunky  (Read 3467 times)

Offline jcarvajal

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Mouse wheel zoom in Unity a bit clunky
« on: October 19, 2010, 01:03:57 am »
I just downloaded the beta a short while ago, and played about an hour or so.  Overall, I like what I see, but the way mouse zoom works now is starting to get annoying.  I suppose the difference is that in the old engine, one turn of the mouse wheel would immediately move the screen once zoom increment closer/farther, while in the new engine, one turn makes the screen slide fluidly into the new position.  While not a bad thing for slow zooming, this starts to get clunky if I want to zoom in or out quickly. 

This isn't a game breaker or anything, but it turns something that should be almost unconscious into something I have to fiddle with.  Adjusting the zoom sensitivity helps, but doesn't fully resolve the issue.  The main problem is that the game will keep zooming even after I've stopped turning the mouse wheel, which makes it difficult to be precise when zooming.  I have to predict how many turns it will take to get to the level I want, rather than just turning until I'm satisfied.

Anyone else find this a problem?  It jumped out at me almost immediately; I'm a bit surprised that I haven't seen any other posts about it.

Offline x4000

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Re: Mouse wheel zoom in Unity a bit clunky
« Reply #1 on: October 19, 2010, 01:06:28 am »
People are posting bugs in the bug tracker, there are a ton of posts about it actually: http://www.arcengames.com/mantisbt

Ironically, I'm working on that very issue right now.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline jcarvajal

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Re: Mouse wheel zoom in Unity a bit clunky
« Reply #2 on: October 19, 2010, 01:14:59 am »
Ah, ok.  It didn't really seem like a bug to me, so I didn't check the tracker.  Sorry for the extraneous post.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: Mouse wheel zoom in Unity a bit clunky
« Reply #3 on: October 19, 2010, 01:16:17 am »
Not a worry.  Bugs, feature requests, things that don't feel right... basically all discussion of things that should possibly change with the game are in there.  But, no worries. ;)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!