Author Topic: AI War Beta 3.717 Released -- AI Carriers!  (Read 11941 times)

TheMachineIsSentient

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #45 on: October 17, 2010, 01:46:21 pm »
-> home command stations provide 300m and 300c in the new release

-> Repair still not fixed.

Edit: Oh, you mentioned home econ buffs in the notes. Guess i missed it :\


Offline Spikey00

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #46 on: October 17, 2010, 01:46:54 pm »
OSHI--
I'd take a sea worm any time over a hundred emotionless spinning carriers.
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Offline Lancefighter

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #47 on: October 17, 2010, 01:51:06 pm »
well..er.. yeah :(
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Offline MysteryOne

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #48 on: October 17, 2010, 02:02:08 pm »
So, we can't take all types of the AI into game or does the random type setting provide those types somehow?
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Offline Mánagarmr

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #49 on: October 17, 2010, 02:12:30 pm »
So, we can't take all types of the AI into game or does the random type setting provide those types somehow?
Thewhatnow? I think you have to explain that one a bit more.
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Offline MysteryOne

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #50 on: October 17, 2010, 02:17:49 pm »
So, we can't take all types of the AI into game or does the random type setting provide those types somehow?
Thewhatnow? I think you have to explain that one a bit more.

The AI type have those Random/Easier, Random/Moderate, etc. and the question is about random type of AI using all that each random/<diff> is described to include. I might predict that it just pick one of those randomly.
I'd have a bit intrique to see all or more than 2 types of AI in the game, but this is necessary...
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Offline RooksBailey

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #51 on: October 17, 2010, 02:20:38 pm »
The 25th is now a red letter day for me!  Can't wait!  I hope we get a new trailer, too!  I want to post it all over the internet.   ;D

Offline MysteryOne

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #52 on: October 17, 2010, 02:24:01 pm »
Speaking of time, when was the official release of CoN/version 4.0 going to be?
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Offline Lancefighter

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #53 on: October 17, 2010, 02:27:25 pm »
hopefully sometime after repair is fixed
I'm hoping soon :D
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Offline MysteryOne

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #54 on: October 17, 2010, 02:29:02 pm »
What was wrong in repairs again then?
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Offline MysteryOne

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #56 on: October 17, 2010, 02:49:19 pm »
Ah, i see.. well, it that is true then i'm joining you on this.
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Offline Vaos

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #57 on: October 17, 2010, 03:07:11 pm »
Pretty nice changes, but the game is not playable at this state. Scouting the nearby systems at the start resulted in 3 Raid Starships mkII coming and destroying my command station.  8)
The game is far different from before, AI War 3.7 -> 4.0 is a totally different game. Can the Hybrids still build turret packs?

Offline Lancefighter

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #58 on: October 17, 2010, 03:07:56 pm »
Can the Hybrids still build turret packs?
yes.
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Offline Diazo

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Re: AI War Beta 3.717 Released -- AI Carriers!
« Reply #59 on: October 17, 2010, 03:17:46 pm »
Can the Hybrids still build turret packs?
yes.

Ran into this just this morning, took me a second to realize what had happened.

Wasn't an issue since I had siege's along to deal with starships/guardians but was still unexpected to see them.

D.