Author Topic: Advanced hybrids and hidden maps - not a good combo  (Read 5058 times)

Offline keith.lamothe

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Re: Advanced hybrids and hidden maps - not a good combo
« Reply #30 on: March 07, 2012, 09:42:13 am »
And while we're at it...is it named "Hybrid Facility" in the galaxy view, or does it actually appear as something more distinct?
The ship category is Hybrid-Facility, so yea, it probably gets summarized that way.  I'd forgotten that it didn't use the actual object type, will make a note to give it a new category.
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Offline Shrugging Khan

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Re: Advanced hybrids and hidden maps - not a good combo
« Reply #31 on: March 07, 2012, 05:06:48 pm »
This was my second game in which I died to the antagoniser.

I won't start a third until there's better notifications :P
The beatings shall continue
until morale improves!

Offline keith.lamothe

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Re: Advanced hybrids and hidden maps - not a good combo
« Reply #32 on: March 07, 2012, 05:13:42 pm »
This was my second game in which I died to the antagoniser.

I won't start a third until there's better notifications :P
I think the Hybrids are making some sort of comments about "Real Men".

Or is that "Real Interface Designers"?  Kind of hard to tell with them.
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Offline Shrugging Khan

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Re: Advanced hybrids and hidden maps - not a good combo
« Reply #33 on: March 08, 2012, 07:13:34 pm »
Real Men know when to blame the interface designer, at the very least... ;)

(If I weren't one of the former, I'd just save-scum until I spotted the damned thing in time! But alas, masculinity precludes survival in this case!)
The beatings shall continue
until morale improves!