Poll

Should there be an official (non-beta) update soon?

Yes
7 (33.3%)
No
14 (66.7%)

Total Members Voted: 0

Author Topic: Too many betas; AI War for the masses.  (Read 2617 times)

Offline Edorf

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Re: Too many betas; AI War for the masses.
« Reply #15 on: April 23, 2013, 09:03:23 pm »
So, for a total noob like me, what is the most stable version right now? Having all the expansions should I just skip activation of Ancient Shadows and stick to 6.0?

Offline TechSY730

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Re: Too many betas; AI War for the masses.
« Reply #16 on: April 23, 2013, 09:08:38 pm »
So, for a total noob like me, what is the most stable version right now? Having all the expansions should I just skip activation of Ancient Shadows and stick to 6.0?

Given that there doesn't seem to be any massive flaws reported so far, the current version (6.023) seems like a decent bet.

Though if you want to play it extra safe, you might want to stick to the slightly more vetted 6.021.

Offline keith.lamothe

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Re: Too many betas; AI War for the masses.
« Reply #17 on: April 23, 2013, 09:24:31 pm »
Quote
Though if you want to play it extra safe, you might want to stick to the slightly more vetted 6.021.
To update to that specific version you'd have to retrieve all the update files listed in the current update .xml file (since 6.0, anyhow), manually retrieve the 6.021 zip (it's still up for now, but won't be forever since the 6.023 zip is a replacement for it instead of a subsequent file), delete the 6.023 zip file that the downloader's going to have automatically gotten, then run the updater manually.

Not exactly a simple process :)
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Offline Mánagarmr

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Re: Too many betas; AI War for the masses.
« Reply #18 on: April 24, 2013, 12:21:25 pm »
It's simple. Want stability? Use the latest retail. Want bleeding edge and most likely broken? Use the beta. No further distinction needs to be made.
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Offline Edorf

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Re: Too many betas; AI War for the masses.
« Reply #19 on: April 24, 2013, 03:07:43 pm »
Thanks to all for your helpful input. I have the 6.021 and will try with that one.

Offline 7cardcha

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Re: Too many betas; AI War for the masses.
« Reply #20 on: May 02, 2013, 12:00:38 am »
How is it a mess? Just click update, read the patch notes if you must, done.

Offline LordSloth

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Re: Too many betas; AI War for the masses.
« Reply #21 on: May 02, 2013, 01:28:42 am »
I think this topic is pretty much done, though I'm surprised the votes that followed up in my favor.

I think for less regular players, the patch notes are sufficent, experimentation is important. Major (say, 7.0) patch notes would cover things fine enough. For less frequent players, arcen patch lists between major releases can get to be quite overwhelming. A semi-official update wouldn't affect me directly at all. It would make it a bit easier for me to rope in casual sometime players, but it isn't necessary, particularly if I migrate my sessions over to the arcen community or stick with 2-4 player games only - or wait for college/school students to have their breaks.

I originally estimated maybe a month more of polish at most, but I didn't anticipate how much was in the pipeline... and I'm not even sure Keith did either, considering how we went from inconclusive discussions to threads that people actually more or less agreed upon, practically unthinkable. I'm quite a bit more eager to see what turns up than cast anything in stone at this point.

I'm not really worried about version to version changes, but more the cumulative nature of them makes writing any guide a bit difficult unless I stick with solely 6.000. With just the purchasing changes to special forces alone the difference is unthinkable. What I wouldn't mind is something similar to this manual update thread discusses, even though I frequently forget it exists. The list is actually up to date, despite the thread itself being from 2010. Since my guide would primarily be written for a small community of players, I'd feel pretty comfortable recommending a particular patch to distribute, maybe even mirror. If I even understand things correctly, I could pre-merge them all into one zip file myself, as long as I took care in what was overwriting what. I could get away with recommending unzipping 2-3 patches pretty easy, 7 a bit less so. It's not like they'd need to manually edit code or config files anyways.

So anyways, I regularly forget that list both exists and is up to date, but it lets me more or less do what I need.

As long as the post-6.000 patches are technically separate from the pre 7.0 expansion content, I should be able to more or less wrap up what I need to make a nice introductory guide to the game and avoid some of the 'new guy' burnout and 'explaining again' burnout. I'll just wait till things actually do settle down for real rather than when I expect them to. I may need to do a little experimenting with steam/non-steam manual patching, but it is probably pretty straightforward, this not being Diablo or a first person shooter.

Offline Cinth

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Re: Too many betas; AI War for the masses.
« Reply #22 on: May 02, 2013, 01:51:40 am »
Basing off of the AS beta.. There was a marked difference in when the expansion beta started and that content was being added (5.052 started AS Beta).  I'm sure we can expect a similar line to be drawn in the sand, so to speak :)
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Offline Volatar

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Re: Too many betas; AI War for the masses.
« Reply #23 on: May 04, 2013, 03:04:30 pm »
A 6.1 release would work pretty well for the seperation I think. Not necessarily one that needs to be published to the distributors, just a patch file put out on the forums that we can share around as needed I think.

Offline Lancefighter

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Re: Too many betas; AI War for the masses.
« Reply #24 on: May 04, 2013, 09:40:43 pm »
4.0 was a great release.. immediately after..: porting to unity. Screwing around with shipcaps. Changing the default game speed. Implementing guardians. Revamping the entire bonus system to make just about as little sense as it did before. And I think there was a Dreadnought rebalance in there too.

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