Author Topic: Hacking in the game.  (Read 2886 times)

Offline GhoulMX

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Hacking in the game.
« on: September 05, 2014, 06:49:16 pm »
Well I tried hacking the AI for some of its tech. Naturally it responded with heavily. I retreated back to my base, but the AI did not chase me and it did not destroy the design hack ship.   This is very strange... and scary.  :-X

Offline keith.lamothe

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Re: Hacking in the game.
« Reply #1 on: September 05, 2014, 06:53:42 pm »
It will destroy the hacker if it can, but the hacker is usually cloaked :)
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Offline GhoulMX

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Re: Hacking in the game.
« Reply #2 on: September 05, 2014, 07:13:24 pm »
I see, well it seems that it found it with some cloak detection and your right they destroyed it.  Iguess trying again will make the AI angryer, haha lets see..  Thanks.  :D

Offline Zair

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Re: Hacking in the game.
« Reply #3 on: September 05, 2014, 08:34:15 pm »
Far as I know, you don't actually get 'charged' Hacking Progress for the hack unless it succeeds. So, the AI will respond with the same level of force, until you actually manage to break through, all other things being equal.

...Huh. Perhaps Hacking Progress could be called 'Exploits,' since that's essentially what you're doing to the AIs. :p

Offline ErictheRed

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Re: Hacking in the game.
« Reply #4 on: September 06, 2014, 10:48:05 am »
If you partially knowledge hack an AI planet but destroy the hack module around 1500 knowledge, are you still "charged" for it?

Offline Aklyon

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Re: Hacking in the game.
« Reply #5 on: September 06, 2014, 11:02:46 am »
I'm pretty certain knowledge hacks charge per K, unlike most of the hacks which need you to reach the end to have something happen.

Offline ErictheRed

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Re: Hacking in the game.
« Reply #6 on: September 06, 2014, 11:08:07 am »
I agree; if you were not charged per K hacked then you could exploit this mechanic. However the hack surplus number doesn't decrease on partial hacks - at least not that I have noticed.

Offline Zair

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Re: Hacking in the game.
« Reply #7 on: September 06, 2014, 11:16:24 am »
Knowledge hacking is a little special in that by the time you've started to do it, you've already succeeded, basically. Having the hacker wiped out at 1,500 Knowledge isn't a failure, it's 1,500 successes out of a possible 3,000 against the same planet.

The cost goes up for every 3,000 units hacked, so if you hacked hypothetical planets Murdoch and Lamothe for 1,500 each you'd still be going up a cost tier.

brb adding Lamothe to my altplanetnames

Offline GhoulMX

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Re: Hacking in the game.
« Reply #8 on: September 06, 2014, 03:51:07 pm »
Well, now I want to do knowledge hacks... They seem better.  Now that its clear that it charges every such number of Ks Ill be careful!  Thanks!   :o

Offline Zair

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Re: Hacking in the game.
« Reply #9 on: September 07, 2014, 12:07:38 am »
Well, that's basically one AI planet's worth of hack, and it goes up.