Author Topic: dual monitor or multi screen support  (Read 2318 times)

Offline Winter Born

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dual monitor or multi screen support
« on: May 11, 2010, 07:33:59 pm »
Are there any plans to have dual screen support -- one on galaxy view and the second on any planet clicked on from the galaxy view? I did a search and didn't get any hits. Sorry if this is an old topic.

rubikscube

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Re: dual monitor or multi screen support
« Reply #1 on: May 11, 2010, 07:36:52 pm »
very new as i am poor and cannot afford 2 screens, but definetly cool as the galaxy map is completely different from the regular map

Offline x4000

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Re: dual monitor or multi screen support
« Reply #2 on: May 11, 2010, 07:44:00 pm »
The main thread on that is here: http://arcengames.com/forums/index.php/topic,275.0.html

My latest main note on the subject is this:

This is something that is really called into question at this stage, unfortunately.  With our upcoming plans to switch to Unity 3D for AI War (and thus gain a host of functionality, plus Mac support, plus other interface improvements, loading speed improvements, etc), we're then going to be limited to what Unity 3D supports as an engine.  And one thing they currently lack: multi-monitor support.  There are a few solutions for that with the current Unity 2 versions, but they are kind of hokey.  The new Unity 3 is coming this summer, and by the time we switch AI War to that platform the version 3 should be out, but I don't know precisely what all features will be in there at that time. 

This is still something I would like to do, as I myself run multiple monitors, but we'll have to see what the technology platforms allow in the near term.  Even if it's not possible when we initially switch to Unity for this game, that might be a feature that can be added further down the line at worst case; we'll just have to see.  We might even be able to do some clever things with literally having two copies of the game running on one computer or similar (which would require more cores, though), which incidentally is also possible now to some extent.

Lots of factors to consider here, but at the moment this one is definitely going to have to be on hold until after the Unity changeover at the earliest.  At the moment, my target for starting the Unity changeover work is July (basically right after Tidalis comes out), but we'll see -- that's subject to change, and it might not happen until we start working on the second expansion.  But I'd really like to do the changeover earlier if at all possible, because I think it will be a major positive change for the game.  We'll see how it goes!
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rubikscube

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Re: dual monitor or multi screen support
« Reply #3 on: May 11, 2010, 07:49:02 pm »
i did indeed forget that

Offline Winter Born

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Re: dual monitor or multi screen support
« Reply #4 on: May 11, 2010, 08:22:13 pm »
Ok ty sorry
searched dual monitor and multi screen but not dual screen  :-[

Offline x4000

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Re: dual monitor or multi screen support
« Reply #5 on: May 11, 2010, 08:38:50 pm »
No worries at all.
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