-----------------------------------CurrentDomain_UnhandledException-----------------------------------System.Runtime.Serialization.SerializationException: Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at AIWar.Serializer.Deserialize(Byte[] Data) in C:\vcprojs\AIWar\Framework\Serializer.cs:line 31
at AIWar.GameSettings.LoadFromDisk() in C:\vcprojs\AIWar\Framework\GameSettings.cs:line 660
at AIWar.GameForm..ctor() in C:\vcprojs\AIWar\GameForm.cs:line 220
at AIWar.Program.Main() in C:\vcprojs\AIWar\Program.cs:line 21
25/10/2009 17:51:19 (2.0)
-----------------------------------CurrentDomain_UnhandledException-----------------------------------System.Runtime.Serialization.SerializationException: Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at AIWar.Serializer.Deserialize(Byte[] Data) in C:\vcprojs\AIWar\Framework\Serializer.cs:line 31
at AIWar.GameSettings.LoadFromDisk() in C:\vcprojs\AIWar\Framework\GameSettings.cs:line 660
at AIWar.GameForm..ctor() in C:\vcprojs\AIWar\GameForm.cs:line 220
at AIWar.Program.Main() in C:\vcprojs\AIWar\Program.cs:line 21
26/10/2009 10:25:31 (2.0)
-----------------------------------CurrentDomain_UnhandledException-----------------------------------System.Runtime.Serialization.SerializationException: Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at AIWar.Serializer.Deserialize(Byte[] Data) in C:\vcprojs\AIWar\Framework\Serializer.cs:line 31
at AIWar.GameSettings.LoadFromDisk() in C:\vcprojs\AIWar\Framework\GameSettings.cs:line 660
at AIWar.GameForm..ctor() in C:\vcprojs\AIWar\GameForm.cs:line 220
at AIWar.Program.Main() in C:\vcprojs\AIWar\Program.cs:line 21
26/10/2009 10:27:23 (2.0)
-----------------------------------CurrentDomain_UnhandledException-----------------------------------System.Runtime.Serialization.SerializationException: Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at AIWar.Serializer.Deserialize(Byte[] Data) in C:\vcprojs\AIWar\Framework\Serializer.cs:line 31
at AIWar.GameSettings.LoadFromDisk() in C:\vcprojs\AIWar\Framework\GameSettings.cs:line 660
at AIWar.GameForm..ctor() in C:\vcprojs\AIWar\GameForm.cs:line 220
at AIWar.Program.Main() in C:\vcprojs\AIWar\Program.cs:line 21
26/10/2009 10:28:24 (2.0)
-----------------------------------CurrentDomain_UnhandledException-----------------------------------System.Runtime.Serialization.SerializationException: Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at AIWar.Serializer.Deserialize(Byte[] Data) in C:\vcprojs\AIWar\Framework\Serializer.cs:line 31
at AIWar.GameSettings.LoadFromDisk() in C:\vcprojs\AIWar\Framework\GameSettings.cs:line 660
at AIWar.GameForm..ctor() in C:\vcprojs\AIWar\GameForm.cs:line 220
at AIWar.Program.Main() in C:\vcprojs\AIWar\Program.cs:line 21
26/10/2009 15:01:49 (2.0)
-----------------------------------CurrentDomain_UnhandledException-----------------------------------System.Runtime.Serialization.SerializationException: Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at AIWar.Serializer.Deserialize(Byte[] Data) in C:\vcprojs\AIWar\Framework\Serializer.cs:line 31
at AIWar.GameSettings.LoadFromDisk() in C:\vcprojs\AIWar\Framework\GameSettings.cs:line 660
at AIWar.GameForm..ctor() in C:\vcprojs\AIWar\GameForm.cs:line 220
at AIWar.Program.Main() in C:\vcprojs\AIWar\Program.cs:line 21
26/10/2009 15:23:31 (2.0)
-----------------------------------CurrentDomain_UnhandledException-----------------------------------System.Runtime.Serialization.SerializationException: Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at AIWar.Serializer.Deserialize(Byte[] Data) in C:\vcprojs\AIWar\Framework\Serializer.cs:line 31
at AIWar.GameSettings.LoadFromDisk() in C:\vcprojs\AIWar\Framework\GameSettings.cs:line 660
at AIWar.GameForm..ctor() in C:\vcprojs\AIWar\GameForm.cs:line 220
at AIWar.Program.Main() in C:\vcprojs\AIWar\Program.cs:line 21
26/10/2009 15:30:07 (2.0)
-----------------------------------CurrentDomain_UnhandledException-----------------------------------System.Runtime.Serialization.SerializationException: Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at AIWar.Serializer.Deserialize(Byte[] Data) in C:\vcprojs\AIWar\Framework\Serializer.cs:line 31
at AIWar.GameSettings.LoadFromDisk() in C:\vcprojs\AIWar\Framework\GameSettings.cs:line 660
at AIWar.GameForm..ctor() in C:\vcprojs\AIWar\GameForm.cs:line 220
at AIWar.Program.Main() in C:\vcprojs\AIWar\Program.cs:line 21
26/10/2009 16:01:39 (2.0)
-----------------------------------CurrentDomain_UnhandledException-----------------------------------System.Runtime.Serialization.SerializationException: Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at AIWar.Serializer.Deserialize(Byte[] Data) in C:\vcprojs\AIWar\Framework\Serializer.cs:line 31
at AIWar.GameSettings.LoadFromDisk() in C:\vcprojs\AIWar\Framework\GameSettings.cs:line 660
at AIWar.GameForm..ctor() in C:\vcprojs\AIWar\GameForm.cs:line 220
at AIWar.Program.Main() in C:\vcprojs\AIWar\Program.cs:line 21
27/10/2009 12:12:37 (2.0)
-----------------------------------CurrentDomain_UnhandledException-----------------------------------System.Runtime.Serialization.SerializationException: Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at AIWar.Serializer.Deserialize(Byte[] Data) in C:\vcprojs\AIWar\Framework\Serializer.cs:line 31
at AIWar.GameSettings.LoadFromDisk() in C:\vcprojs\AIWar\Framework\GameSettings.cs:line 660
at AIWar.GameForm..ctor() in C:\vcprojs\AIWar\GameForm.cs:line 220
at AIWar.Program.Main() in C:\vcprojs\AIWar\Program.cs:line 21
27/10/2009 12:14:32 (2.0)
-----------------------------------CurrentDomain_UnhandledException-----------------------------------System.Runtime.Serialization.SerializationException: Binary stream '0' does not contain a valid BinaryHeader. Possible causes are invalid stream or object version change between serialization and deserialization.
at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
at AIWar.Serializer.Deserialize(Byte[] Data) in C:\vcprojs\AIWar\Framework\Serializer.cs:line 31
at AIWar.GameSettings.LoadFromDisk() in C:\vcprojs\AIWar\Framework\GameSettings.cs:line 660
at AIWar.GameForm..ctor() in C:\vcprojs\AIWar\GameForm.cs:line 220
at AIWar.Program.Main() in C:\vcprojs\AIWar\Program.cs:line 21
27/10/2009 12:15:00 (2.0)
-----------------------------------Application_ThreadException-----------------------------------System.IndexOutOfRangeException: Index was outside the bounds of the array.
at AIWar.GameForm.GameForm_Load(Object sender, EventArgs e) in C:\vcprojs\AIWar\GameFormParts\Startup.cs:line 24
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)