Hi there,
i am playing a single player game atm and experienced the same error a few times now during that game.
The game states "Server receiving data error", after that it shows "Waiting for players". That would be me, myself and I.
I checked the "ServerReceivingData.txt" file in the runtime directory, it seems to be the same thing everytime, namely a compression problem:
"3/20/2011 2:26:31 PM (5.005)
-----------------------------------
Server Receiving Data Error-----------------------------------
Ionic.Zlib.ZlibException: Bad CRC32 in GZIP stream. (actual(44FFBB35)!=expected(BB3501FF))
at Ionic.Zlib.ZlibBaseStream.finish () [0x00000] in <filename unknown>:0
at Ionic.Zlib.ZlibBaseStream.Close () [0x00000] in <filename unknown>:0
at Ionic.Zlib.GZipStream.Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
at System.IO.Stream.Close () [0x00000] in <filename unknown>:0
at Compressor.DecompressStringGZip (System.String compressedText, Boolean IsOptional) [0x00000] in <filename unknown>:0
at Game.ServerReceivingData (Int32 ConnectionIndex, Int32 FromPlayerNumber, NetworkMessageType Type, System.String Message) [0x00000] in <filename unknown>:0 "
Thanks for any help,
bigdread