Author Topic: possible savegame bug in 5.05  (Read 3066 times)

Offline bigdread

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possible savegame bug in 5.05
« on: March 20, 2011, 09:44:36 am »
Hi there,

i am playing a single player game atm and experienced the same error a few times now during that game.
The game states "Server receiving data error", after that it shows "Waiting for players". That would be me, myself and I. ;)
I checked the "ServerReceivingData.txt" file in the runtime directory, it seems to be the same thing everytime, namely a compression problem:

"3/20/2011 2:26:31 PM (5.005)
-----------------------------------
Server Receiving Data Error-----------------------------------
Ionic.Zlib.ZlibException: Bad CRC32 in GZIP stream. (actual(44FFBB35)!=expected(BB3501FF))
  at Ionic.Zlib.ZlibBaseStream.finish () [0x00000] in <filename unknown>:0
  at Ionic.Zlib.ZlibBaseStream.Close () [0x00000] in <filename unknown>:0
  at Ionic.Zlib.GZipStream.Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  at System.IO.Stream.Close () [0x00000] in <filename unknown>:0
  at Compressor.DecompressStringGZip (System.String compressedText, Boolean IsOptional) [0x00000] in <filename unknown>:0
  at Game.ServerReceivingData (Int32 ConnectionIndex, Int32 FromPlayerNumber, NetworkMessageType Type, System.String Message) [0x00000] in <filename unknown>:0 "


Thanks for any help,
bigdread

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: possible savegame bug in 5.05
« Reply #1 on: March 21, 2011, 12:05:57 pm »
Do you have the savegame in question?

Is it doing this just while playing in general, or during some specific action?  Is it right after loading it, or is it during an autosave, can you tell?

Do you happen to have the new savegame compression off, by chance?  The fact that no-one else is reporting this makes me think it might just be some somewhat-unrelated bug that is related to some sort of game command you're issuing in-game, or something like that, rather than related to the save itself.
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Offline bigdread

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Re: possible savegame bug in 5.05
« Reply #2 on: March 21, 2011, 01:50:41 pm »
It happened several times, took me about 5 tries to get past the point - which doesn't seem specific though as i tried to issue different commands, viewing sometimes the galaxy map and sometimes different planets.
The savegame in question is attached and should be compressed as i didn't change any settings regarding saves.
It always happened within 10 minutes of ingame time after this save and since i have an autosave interval of 15 min it happens during normal play - just in different situations each time.

Note that i am playing several multiplayer games where i am hosting without any trouble so far.

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: possible savegame bug in 5.05
« Reply #3 on: March 21, 2011, 02:36:30 pm »
Hmmm, that is extremely curious indeed.  Not sure what to make of that at this point. :/
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!