I think that AI War and Tidalis just simply didn't appeal to most of the Desura market, and/or that Desura as a platform came out too late in their lifecycles for them to be exciting to that audience. We're still doing quite well with these on Steam and Impulse and such (enough to support a company of our size), so it's more the platform than the games. Desura is something I'd like to see succeed, but right now I think its audience is rather interested in specific genres that don't match our titles as yet. Hopefully AVWW will do better there, but we'll see.