Author Topic: Crash Bug  (Read 1275 times)

Offline TechSY730

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Crash Bug
« on: March 23, 2013, 05:14:03 pm »
New crash bug alert.

10996: Consistent Crash-to-Desktop on All Player Simultaneously

Not reported by me, but crash bugs seem severe enough to deserve additional attention.

Offline keith.lamothe

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Re: Crash Bug
« Reply #1 on: March 23, 2013, 06:49:16 pm »
Thanks, I'll take a look when I've got some AIW time.  Generally speaking CTD bugs are something outside our control.  In the engine, we couldn't really make that happen if we wanted to :)  Though I suppose an out-of-memory error could do that, depending on the circumstances.
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Offline TechSY730

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Re: Crash Bug
« Reply #2 on: March 24, 2013, 12:37:09 am »
And another one, but this seems to be some sort of concurrent modification exception with resource (metal in particular) handling or something.

Something to do with the new conversion logic perhaps?

11000: Crash, unknown cause

Offline keith.lamothe

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Re: Crash Bug
« Reply #3 on: March 24, 2013, 09:43:34 am »
That last one would probably be due to the conversion logic, yes, guessing from the stack trace.  Should be able to fix that when I can sit down with it.
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