I'm playing a game with some random Harder AI types, and one of the types has Planetary Cloakers on all (or at least most) of their planets. Which is cool! Except that if I use the galaxy screen then use the "Displaying" setting to check for things like Fabricators, ARS, Backups and so on, it will still tell me what is on the planet, even if I haven't blown up the Cloaker. This seems like a bug to me; I don't think this information should be available until I destroy the cloaker. I realize this isn't the biggest problem in the world, but it feels like it makes Cloakers way less of an issue; I can figure out in advance which cloaker planets should be targets and which ones can be ignored without ever needing to blow them up.
I can submit a save file if that helps.