Author Topic: Hybrid hive modules going loco  (Read 1491 times)

Offline SpaceBrotha

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Hybrid hive modules going loco
« on: January 24, 2012, 03:09:16 pm »
So i have this game i'm about an hour into and after reloading i notice that in a system named Loco there are 6 enemies. so i go there, nothing on the sidebar and all i see is shots coming from empty space. zooming really close i see 6 turret modules from a neinzul hybrid hive shooting the place up. I'm unsure how that happened and when, but i figure something went wrong during the load when a hybrid hive was about to warp over or something to that effect.

Attached is the related savegame.

Offline Caseycc

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Re: Hybrid hive modules going loco
« Reply #1 on: March 25, 2012, 02:16:32 pm »
I have the same issue, Updated a very old ticket I found at :
http://www.arcengames.com/mantisbt/view.php?id=2868

Offline keith.lamothe

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Re: Hybrid hive modules going loco
« Reply #2 on: March 25, 2012, 06:07:53 pm »
Thanks for the reminder :)  Fixed for 5.032.
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Offline Caseycc

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Re: Hybrid hive modules going loco
« Reply #3 on: March 25, 2012, 06:27:18 pm »
:D I'll count myself lucky not to be commented on the state of my saved game and to hopefully never face the bug again. Thanks for the work!
« Last Edit: March 25, 2012, 06:32:01 pm by Caseycc »