Author Topic: [8.009] Game redraw speed coupled to Performance Profile?  (Read 4765 times)

Offline x4000

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #15 on: September 10, 2014, 07:34:19 pm »
I don't really see a huge amount of camera shake, although I do see there is a tiny bit.  I'm not sure what that is about, exactly.  It's only when you are way zoomed out, right?  Or no?
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Offline Fleet Unity

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #16 on: September 10, 2014, 07:35:51 pm »
I don't really see a huge amount of camera shake, although I do see there is a tiny bit.  I'm not sure what that is about, exactly.  It's only when you are way zoomed out, right?  Or no?

I will test it both ways now its really no big deal it does not seem to effect ship movement or frame rates.
« Last Edit: September 10, 2014, 07:54:40 pm by Fleet Unity »

Offline Fleet Unity

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #17 on: September 10, 2014, 07:39:04 pm »
When you fully zoom out you can barley see it when you press space bar and let the camera move with your ships but when zoomed in the ghost of the image moves out farther from the ship.

Edit: with a group of ships holding space bar the camera shakes and some ships you see a double ghost image of them and some you do not but it only happens if you are using the space bar for the camera to move with the ships. It does not effect game play or the frame rates in game that I could see. 
« Last Edit: September 10, 2014, 07:55:23 pm by Fleet Unity »

Offline x4000

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #18 on: September 10, 2014, 08:44:31 pm »
 I'm about to sign off for the night, but would you mind doing me one favor?  If you revert to version 8.003 (it's an option in the steam settings under betas), do you still see that behavior?  I'm not sure how new this problem is.

Thanks again!
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Offline Fleet Unity

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #19 on: September 10, 2014, 09:32:05 pm »
I'm about to sign off for the night, but would you mind doing me one favor?  If you revert to version 8.003 (it's an option in the steam settings under betas), do you still see that behavior?  I'm not sure how new this problem is.

Thanks again!

I will try I also could go all the way back to 8.000 and try it as well I have that backed up.

Edit: Ok no problem on version 8.000 it did not do it on that one, I will try it on 8.003. I still have that version backed up, I tried it no problem on that version as well it was the store version but I do not think that makes a difference.

Edit2: I also tried version 8.006 no problem on that one either.

Edit3: I also tried version 8.008 no problem on that version either. The last one I have backed up is 8.011 I will try it as well.
« Last Edit: September 10, 2014, 09:56:32 pm by Fleet Unity »

Offline x4000

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #20 on: September 10, 2014, 09:57:19 pm »
Wow, that really narrows it down a ton -- thank you for that!  I will see what I can find tomorrow, that's definitely specific enough for me to figure something out.
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Offline Fleet Unity

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #21 on: September 10, 2014, 09:57:58 pm »
Ok it does it on version 8.011 so it happen either on there or version 8.010 or 8.009.
« Last Edit: September 10, 2014, 11:13:44 pm by Fleet Unity »

Offline Fleet Unity

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #22 on: September 10, 2014, 10:00:31 pm »
Wow, that really narrows it down a ton -- thank you for that!  I will see what I can find tomorrow, that's definitely specific enough for me to figure something out.
No problem that is why I keep some backups of those version just in case a problem like this happened :)

Offline Fleet Unity

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #23 on: September 10, 2014, 10:09:26 pm »
I also backed up the current STEAM version to my hard drive to see if that made a difference it does not so it is not the STEAM client doing it.

Offline x4000

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Offline Fleet Unity

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #25 on: September 11, 2014, 11:29:37 am »
Okay, that's now fixed -- thanks!

http://arcengames.com/mediawiki/index.php?title=AI_War_-_Current_Post-8.000_Beta#Official_8.013

Glad to help, its working fine and the game is very stable thanks for all your and Keith's hard work on this game it is one of my favorite games!

Offline x4000

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #26 on: September 11, 2014, 11:59:42 am »
Awesome, glad it's working now!

And it's absolutely our pleasure on both our parts. :)
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Offline DrNoid

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #27 on: September 11, 2014, 01:48:19 pm »
Okay, there is a new version 8.011, hopefully that helps: http://arcengames.com/mediawiki/index.php?title=AI_War_-_Current_Post-8.000_Beta#Official_8.011

@DrNoid: I can't duplicate the pausing... thing, but I was on my windows machine.  I'm going to fire up my linux install and see what I can see in the latest version.  What are your performance settings (under the Stats screen in-game) set to?  If those are set very low, then it's supposed to be choppy -- that's basically what that does.  You might go for 50ms or higher to make it look nice and smooth (but cost more CPU).  Are you playing multiplayer, by any chance?
I hadn't changed that setting, it was on 50, I guess that's the default? I've set it a bit lower, since my machine has no problems with it.
I wasn't playing multiplayer.
The latest versions works like a charm again :)

Offline byljcron

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #28 on: September 11, 2014, 02:01:29 pm »
I just saw the fastest release ever
lol
4relseases in one day!!
thats awesome

Offline x4000

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Re: [8.009] Game redraw speed coupled to Performance Profile?
« Reply #29 on: September 11, 2014, 02:41:47 pm »
Sweet, glad it works again! :)

Should actually be faster now than it was before, too.  Particularly on lower-end machines, which may not apply to you, but is nice for those who it does.
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