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AI War Classic - Strategy Discussion
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FRD'd engineers and golems
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Topic: FRD'd engineers and golems (Read 1485 times)
Reality
Newbie Mark III
Posts: 31
FRD'd engineers and golems
«
on:
January 05, 2011, 02:04:45 pm »
Hey guys,
I find the control option to set all engineers to auto-frd quite useful in managing my empire. However I've had to turn it off in my current game because my engineers kept trying to repair a golem that I'm not ready to use. This creates quite a chore of individually ctrl-ving all my engineers in every other system. Is there an option so that engineers won't auto-repair golems unless told to? Or could this perhaps be added?
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x4000
Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
Re: FRD'd engineers and golems
«
Reply #1 on:
January 05, 2011, 02:07:29 pm »
What version of the game are you using? I think on the latest betas it already automatically avoids the golems. If not, if you could post a mantis issue with a save, that would be really useful. Thanks!
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Have ideas or bug reports for one of our games?
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Red Spot
Sr. Member Mark III
Posts: 462
Re: FRD'd engineers and golems
«
Reply #2 on:
January 05, 2011, 05:08:39 pm »
I can post a mantis report with a savegame from 4.059 where it does happen. However I am not sure if you are refering to 4.060 or are saying it should already not be happening in 4.059. Can you elaborate, I wouldnt like being the one spamming the mantis boards ..
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x4000
Chris McElligott Park, Arcen Founder and Lead Dev
Arcen Staff
Zenith Council Member Mark III
Posts: 31,651
Re: FRD'd engineers and golems
«
Reply #3 on:
January 05, 2011, 05:25:58 pm »
It should have been working well before 4.059, so if it wasn't, please do post on mantis. Thanks!
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Have ideas or bug reports for one of our games?
Mantis
for Suggestions and Bug Reports. Thanks for helping to make our games better!
Reality
Newbie Mark III
Posts: 31
Re: FRD'd engineers and golems
«
Reply #4 on:
January 05, 2011, 06:56:30 pm »
Sorry, not quite sure what a mantis issue is - but I'm running the latest 4.060 and it's still happening. (though I think I started the game pre 4.059, if that makes a difference)
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Tridus
Master Member
Posts: 1,305
I'm going to do what I do best: lecture her!
Re: FRD'd engineers and golems
«
Reply #5 on:
January 05, 2011, 09:45:57 pm »
It's the bug tracking system:
http://www.arcengames.com/mantisbt/my_view_page.php
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Fleet
Hero Member
Posts: 633
Re: FRD'd engineers and golems
«
Reply #6 on:
January 05, 2011, 10:49:08 pm »
Should FRD engies be auto-assisting Trader items? Because I thought I read something about that in the release notes, but iirc in .59 stuff like a ZPG was still being assisted. Maybe I totally imagined that fix.
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FRD'd engineers and golems