Author Topic: Vampire Claws, Cutlasses and other ships that ignore force fields.  (Read 1883 times)

Offline NickAragua

  • Sr. Member
  • ****
  • Posts: 281
I started a single player game just to screw around a bit. Ok, not the best starting position, lot of mark IV worlds around, but I can deal. However, the AIs have Cutlasses and Vampire Claws, which seem to be immune to tractors and ignore force fields. I haven't tried gravity turrets, but it's a lot of knowledge at this point in the game.

How do people deal with these?

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: Vampire Claws, Cutlasses and other ships that ignore force fields.
« Reply #1 on: March 24, 2010, 11:53:29 am »
Gravity turrets are their natural counter, especially the higher-level gravity turrets.  Those make those melee ships move slow as molasses, and since they can't actually hurt your ships without touching them, that is a huge advantage.
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!