Author Topic: Unbelievably hard starting position  (Read 1905 times)

Offline liq3

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  • Posts: 320
Unbelievably hard starting position
« on: November 09, 2010, 09:11:06 am »
Ok, found a starting pos. Really hard to survive it. My lifespan is about 18 minutes. The settings are the following.

Both Zenith and Neinzul expansions on.
2 diff 8 AIs, one Assassin, the other Tag Teamer.
All plots on.
All minor factions on.
Complex ship types.
Realistic hubs, 80 planets.
Seed: 935546875
Pick anti-armour planet.

My strategy so far has been trying to get Mark I fleet ships up. Hasn't been working so far. Keep getting owned by that hits around 14-15 minutes in. :(

If I figure out a way to survive I'll update this post.

Edit: Well first wave is easy to survive as long I use anything EXCEPT anti-armours. :/
« Last Edit: November 09, 2010, 09:48:01 am by liq3 »

Offline Malibu Stacey

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  • Posts: 64
Re: Unbelievably hard starting position
« Reply #1 on: November 10, 2010, 12:19:08 pm »
AI tends to prioritize Anti-Armours in my experience if you only have them plus the triangle ships (Raiders too). You can (and should) use this to your advantage.