General Category > AI War Classic - Strategy Discussion
Tips for New Players
eRe4s3r:
I think my fortify raid approach doesn't really work that well on 20p maps... for some reason i much prefer if i can select which planet to trigger on alert and which not - when i can do that i usually choose deep raid targets optimal for research raiding and then retreat from there and repeat it elsewhere always with the idea to never block a direct path to the homeworlds with "aware" planets on 80 planet maps you also tend to have a lot of closed loops which give vital advantage for that tactic..
And i agree with you.. i am not a huge RTS nut when it comes to games like these.. i like total war kind of strategy or 4x games, but rts always tend to have 50 things happening at once and i usually forget something important.
In this case i built my defenses and mines at the totally wrong places - and the ai attacked from a direction i would have NEVER expected....
But well, at least i got the 1st loss achievement ;p
RCIX:
Try that first map seed i suggest and pick the planet near on a dead end- really! it offers you a rare chance to only have to defend one wormhole (if you wipe out and take the other planet) so it might go easier.
RCIX:
Updated; now what do you think?
Haagenti:
I think that you overestimate new players.
- If you haven't played an RTS, I think that two easy AI-6s will still kill you.
- If you have experience with RTSs, if one of the Easy/Medium AIs is a Vicious Raider, your 7.6 game will be brief. Other mediums at 7.6 can be brutal as well for new players.
Volatar:
Initially I had a hard time against AI 4's, let alone 6's and 7's!
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