Hey,
I'm currently fighting agains two hidden AI types.
One is almost certainly one of the fortress types (superfortresses on some and fortresses on most planets) and the other is a special forces AI.
I've been trying to keep the amount of special forces low through beachheading and placing turrets to pick off patrolling special forces fleets and doing raids on the SF guardposts.
At the beginning of the game they were content to just defend the planets I was attacking (some of which had core shield generators on them) which made superfortress sieges a real grind and I had to resort to hacking to clear the more annoying planets.
Right now the special forces (about 100 - 200 stealth battleships) are attacking some of my planets but they are not going for the home command center.
I guess they are travelling between SC guardposts but I can't clear all guardposts on one side of the map to stop them doing that (2 more superfortresses in the way there and the fortress AI has a fleet of mostly sentinel frigats, so bomber raids don't get very far).
Do special forces travel between guardposts no matter how many hops there are between them or do they only travel between adjacent planets ?
Does anyone know a better way to thin their numbers (mostly stealth battleships and sentinel frigates) ?
Any hints is hugely appreciated, as I'm about 5 hours in at the moment and I'm not making much progress so far (only AI progress
).
EDIT: Almost forgot: does anyone know if special forces travel between guardposts belonging to a different AI player ?