Not quite correct. The Raid engine will go off if you alert the world it's on. Either by bringing a large enough (I think 100+) fleet or starships to any adjacent worlds, kill the command centre on an adjacent world or otherwise alert the AI on the Raid Engine planet.
The Raid Engine will spawn pretty tough waves at an adjacent wormhole, comprised of mixed shiptypes of the planets level. EVERY FOUR MINUTES! Try not to tick off a MKIV planet with a raid engine on it. Trust me, you'll regret it REALLY fast. Liberated a Dyson once in order to get some help. I kind missed that the adjacent MKIV had a raid engine. Suffice to say, not even the Dysons could handle the MKIV waves that kept pouring out of that planet. It ended with those waves killing off first my friend, then me.
Be WARY of high level raid engines. They can REALLY screw your day over if you're not careful.