Hi, I've clocked roughly 100 hours in AI War now (last campaign: win against diff 9 (one hard AI type) and 8.6 (one hard and one other AI type)) and finally had a question whose answer I couldn't already find on the wiki.
Namely: How does map generation work? I know that there are e.g. always 4 AI Co-Processors, and that available Knowledge scales linearly with the number of planets. But is e.g. the number of Spire Archives, Golems, or other AI Progress reducers constant, or is it affected by things like map size, map type, AI difficulty etc.?
I ask because my campaigns always take quite a while (that last campaign was 50 planets and took me 15h), and I'm curious how map size affects the difficulty, other than reducing the amount of available knowledge.
PS: I know about the wiki article on Choosing A Map Size, but it's not in-depth enough to answer my question. Also, is the recommended map size still around 80 planets?!