Author Topic: Impossible to win?  (Read 3760 times)

Offline ShadowOTE

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Re: Impossible to win?
« Reply #15 on: May 01, 2010, 12:08:12 pm »
This upcoming week is finals week, so we've been working on end of the semester stuff and haven't had a chance to try most of these. I strongly suspect the winning strategy would be a combination of lightning/EMP warheads, beach-heading fortresses, and a huge fleet to cover the fortresses while they grind the system into dust.

Offline Frozen Critical

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Re: Impossible to win?
« Reply #16 on: May 01, 2010, 10:04:20 pm »
Use Nuclear Warheads , Critical Rockets Armoured Rockets work too , then sent in the fleet to wipe the floor with the stagglers , or cut of supply to the planet , or use Astro Trains to drag them out Then you create a Breach head and spam snipers , then hope that your Astro Trains are slow enough to kindly let the sniper turrets build
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Offline ShadowOTE

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Re: Impossible to win?
« Reply #17 on: May 02, 2010, 12:26:04 am »
No astro trains, and they're mostly core grenade launchers, so no dice there either. It's a gateway to a homeworld, which makes it unusually resiliant :(

Offline Frozen Critical

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Re: Impossible to win?
« Reply #18 on: May 02, 2010, 05:34:32 am »
oops , i mean transport , also , can't GLs be harmed by nukes? Cores even(unless i mistaken a AI ship as a Core GL)
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Offline superking

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Re: Impossible to win?
« Reply #19 on: May 02, 2010, 09:51:06 am »
if you destroy all tachyon units around the entrance- ue starships, nukes, sacrifical units, whatever- you should then be able to move cloaked ships into the system without enemies opening fire. Send a full population of cloaked starships into the system, then follow it up with your entire fleet. move your fleet a decent distance out and spread it out a bunch.

Offline ShadowOTE

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Re: Impossible to win?
« Reply #20 on: May 02, 2010, 03:31:27 pm »
Lot's of good ideas here. I'm trying to get kryzite to post a save game so you guys can take a look, but he hasn't gotten back to me (he's got our latest save games).

Offline RogueThunder

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Re: Impossible to win?
« Reply #21 on: May 04, 2010, 09:52:02 pm »
There is another method I've used against such targets.

Send a snacrafice in(say, some reject star-ships, just need to get the GL's to all fire), Grenade Launchers have a horridly long reload time. Pretty much their only weakness. Immediately. (and I do mean IMMEDIATELY) transport-ship onto them a crap-ton of units. Also remember to spread said units out a bit. shift+q can be used in numerous creative manners to reduce AOE effectiveness.

:3 I use this sort of tactics on lightning turret swarms frequently.
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Offline RCIX

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Re: Impossible to win?
« Reply #22 on: May 05, 2010, 01:37:17 am »
snacrafice
I do believe that's what you call the food you eat at the start of a session... ;)
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rubikscube

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Re: Impossible to win?
« Reply #23 on: May 13, 2010, 07:30:40 pm »
so many tactics to use