Okay, so this game went as well as you could expect it to (mostly thanks to the Spire Maw being absurdly awesome), and I've got basically everything the galaxy had. (except one last ARS and a SuperTerminal, which I'm going to do next) But the minor problem is I have Avenger enabled on both AIs, and homeworlds have a Core CPA and a Core Raid Engine respectively. How would you suggest I proceed with the AI extermination? Never had to deal with these things before, and don't really feel like learning what they do by trial and/or EPIC FAILURE
Main questions I have:
Does the CPA post release the ships immediately when triggered or does it give a standard 10-something minute CPA timer? Is the CPA equal to the tech level?
Just how bad is the Avenger? In that, how many times do you have to rebuild your fleet to kill the thing?
Maybe it's just better to kill the first station, run like hell, then kill the second before it gets to the destination.
Some other info about the game:
AIs: 7.6 Shield Ninny (pink) // 7.6 Stealth Master (yellow)
Minor Factions: Colony Rebellions (dealt with one), Marauders, Resistance Figthers, Dyson Sphere
Bonus ships: Spire Maw, Infiltrator, Tachyon MicroFighter, Sentinel Frigate, Armor Booster
Fabricators: Frigate V, Armor Rotter V, Bomber Starship IV, Warbird Starship, Anti-Star Arachnid, Paralyzer V, Translocator