I've taken to placing an extra two mk1 forcefields around my home command station, with 4 sets of 5 of each long-range turret (10 of each long-range turret if the incoming is really nasty, so basic, MLRS, missile, and laser turrets) forming a tight box around my command station. I also unlock harvester exo-forcefields, and just completely ignore tractor turrets. Most enemy ships will head to your command station, and will run into your full defensive firepower (instead of defensive firepower dispersed to cover each wormhole), and the few stragglers that attempt to target your harvesters will get picked off by your missile turrets or a group of 5 sniper turrets I've tossed somewhere else on the planet. Saves on resources, and gives your missile turrets a while to weaken the on-coming horde before they hit your other turrets, meaning less repair costs and allows for "defense in depth". It's how I defend all my planets actually, except with fewer forcefields/turrets and using logistics stations on the non-home planets. The logistics stations allow for faster fleet response to the less-well-defended systems.