Several approaches to manage AI planets between player worlds:
Offensive:
- Destroy all non-wormhole guardposts and reduce number of AI ships hanging around. This has the bonus of removing the Eye on the planet.
- Optionally, destroy wormhole guardposts that interfere with your passage between planets. However, they have a lot of health.
- Set up a beachhead to remove AI reinforcements, consisting of turrets supported by a repair team under a forcefield (engineers, remains rebuilder, mobile builder). Sniper and spider turrets make this more effective as they have system-wide coverage. A ball of turrets will, however, place adjacent systems on alert as well.
Defensive:
- Maintain a number of transports to quickly ferry your entire fleet across the hostile area.
- Hide your moving fleet with cloaker starships. Slower and imperfect since the fleet has to group move, and the ships don't cross wormholes at the same time, breaking cloak. The full set of mark I-III cloaks 740 ships.