...What boost are Spire Stealth Battleships capped at? Does the act of boosting reveal a cloaked unit?
...I suddenly just noticed that Spire Stealth Battleship doesn't have a limit listed on the wiki for attack boosts (for some reason I always assumed it was capped at 20% like starships). And while I've always mostly ignored it before, the Flagship has a radar dampening range of 8000 (to SSB 10k).
I have some evil laughter/mad scientist to try out once I get home.
...If it works, it'll be a lifesaver. I'm currently dealing with dual hybrid hives/advanced hybrid hives, massive space train traffic, and 7/7 Gravity Drill/Shield Ninny AIs. They're supposed to be easy, but they make keeping the hybrids in check a lot more... interesting. As in I got my first super hybrid at around two hours. I've restarted and am playing much more aggressively, but anything that can help me keep the momentum to outpace the hive will be a lifesaver.