Author Topic: Dealing With Mirrors  (Read 1338 times)

Offline RogueThunder

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Dealing With Mirrors
« on: April 23, 2010, 01:27:31 am »
So... Felt like putitng up some of the ways I deal with Zenith Mirrors.

1: MLRS Turrets + Tranctors. I imagine this is fairly obvous.

2: Transports and fast/teleporting ships. Fire a round off, get in the transport, repeat. Makes em look like fools xD

3: Rarely, frigates... But I hate frigates... If my bonus ignores them this whole thread is irrelevant.
It's a secret. Xellos, The Mysterious Priest

Offline soMe_RandoM

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Re: Dealing With Mirrors
« Reply #1 on: July 01, 2010, 08:24:16 pm »
if Z mirrors can take engine damage then so use spider turrets and have node so they do heaps of engine damage to the ships or have ships with huge payloads that most likly kill the ships first or AOE (excluding E Shuttles as dn if they take damage?)
 but if thier is some ships near them out of range and some that are taking the shoots or stoping the ZM then they wont target the longer range ships if you want to minimize micro management ecter.
AI War - even the smallest units can make all the difference no matter how weak they are still quite capable of taking the hits. if it can Kill and receive damage then it worth its time other wise if it cant kill and cant take the damage for the higher surviving ships then it is worthless.

Offline superking

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Re: Dealing With Mirrors
« Reply #2 on: July 02, 2010, 11:37:56 am »
mirrors are ridiculously effective against any ship kind they reflect, but terrible against the rest. melee ships, starships, frigates and most turrets do the trick