So I asked a similar question a few months ago, but I'm interested to hear people's thoughts on how bad it is to alert a core world and what's worth it to do so. I've been playing small maps recently, so I wind up with worlds with things like three fabricators, a golem, and a zenith power gen. I got myself in a sticky situation last time taking one without noticing it bordered the core, so now I'm scouting much more heavily (a couple of Mk I spire scouts basically covers a 30-planet map). I figure on a map this size I'm bound to doing it a fair bit, so I guess my plan is to figure out where both are early and plan a route in such that one won't be on alert for each core and I can get the best of the various treasures bordering the AI cores. Equally, with a small map I'm going to be at the AI's door in a very short time and could potentially just steamroller over it if I can strike fast and with golems -- in my last game, I had an armored golem ready and was able to fully neuter the first core world I met pretty easily. So in general, I'm curious to hear what people think --- how much does it "cost" to put a core world on alert?