Author Topic: Damage modifiers and list of AI types  (Read 1726 times)

Offline Mánagarmr

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Damage modifiers and list of AI types
« on: April 21, 2010, 09:04:54 am »
Is there a list somewhere for damage modifiers for different ships? I read somewhere that bombers have increased damage against forcefields, but how much and do they have increased/decreased damage against other shiptypes? Also read that infiltrators have x4 against remains rebuilders...how do I find this stuff out?


Also, is there a comprehensive list of AI types somewhere? Everytime I start a game and look at an AI name, I'd like to look that type up, but in order to do that, I have to save, quit and start a new game to see the AI types with explanations.
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Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: Damage modifiers and list of AI types
« Reply #1 on: April 21, 2010, 10:50:10 am »
You can get the damage modifiers by starting a new game (making sure it is not one you want to save), hitting F3 so that the debug info shows, and then hitting Ctrl+Shift+F8.  The game will then silently close, and you will have various Excel xml files in your Data folder.  ShipStatsFull, or something along those lines in wording, has the damage modifiers amongst other things.  It's also on the community wiki, but that is not even current as of 3.0.

I see what you mean about the AI types.  There's not a comprehensive list of those anywhere online, unfortunately.  Those are in the in-game help (or under Language/en/main.xml for the main game and Expansions/1/Language/en/1main.xml for the expansion).  Search for TAIT in those files, and you can find their text blocks pretty quickly, and could just cut and paste those into a single document that you could then refer to.  That's where the game gets the tooltip text it uses, so it's definitely up to date, etc.  If there is not a UAIT entry or similar, then that AI type simple does not have any unique units listed, and is chiefly a behavioral shift.

Hope that helps!
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Offline Mánagarmr

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Re: Damage modifiers and list of AI types
« Reply #2 on: April 21, 2010, 11:11:40 am »
Sweet! Thanks for the info, Chris!
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Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: Damage modifiers and list of AI types
« Reply #3 on: April 21, 2010, 11:13:41 am »
My pleasure!
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