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Quote from: LaughingThesaurus on September 12, 2012, 06:58:30 pmOh wow, point taken. 50 AIP to remove the Eye, the Fortress (basically), and a whole load of anything that happens to be lower level sounds like at least a decision to make.And if I remember correctly, killing supply also disables forcefields. Hmm. I gotta try this whole homeworld nuking thing. So far I've only used lightning warheads to help clear the Neinzul Cockroach spawns.
Oh wow, point taken. 50 AIP to remove the Eye, the Fortress (basically), and a whole load of anything that happens to be lower level sounds like at least a decision to make.
Actually my primary tactic against them was to send an Armored Golem who is immune, and have them expire naturally because they won't leave the HW unless you give them a target of opportunity. Any tips on less cheesy ways to deal with them?
Quote from: Vitka on September 13, 2012, 03:59:16 amActually my primary tactic against them was to send an Armored Golem who is immune, and have them expire naturally because they won't leave the HW unless you give them a target of opportunity. Any tips on less cheesy ways to deal with them?Unless it's placed extremely close to the wormhole, try sniping the spawner with Implosion Artillery or Artillery Golem.
important to note that core forcefields dont require supply.
Will it prevent the spawn?
Quote from: Winge on October 06, 2013, 04:45:19 pmthank you so much, RNGIt aims to please!Or is that "to kill"? Hmm.
thank you so much, RNG
Here's a trick that can help you place Turrets properly.Move ships next to your Command Station and pause the game. Then order them to go trough hostile Wormholes. Now start placing Turrets while holding Alt. You will see the paths the AI Waves will take when they attack because they always travel in straight lines. So now you can place the Turrets so their range covers those paths.
Place your command center in a place where the AI will not surround it. This let's you place turrets behind your command center and forcefield where they will shoot at full power and be ignored.