I hate to sound like a broken record but this is really a great game. I mainly stopped buying games years ago because new games are just rehashes with only better graphics and a few gimmicks. I'll buy discount games years after they came out but usually end up disappointed. I think Freespace 2 was the last I bought at full price and I still play Warlords 2 and TIE Fighter. Its been a long time since a game really made me keep thinking about it long after I stopped playing it and while I am doing other things.
I have a few things that I would like clarified though. First, I've made it my personal mission to capture an Ion Cannon. The AI has several that I have found, all in great bottleneck systems (for them). My current strategy is to try to cut off supply to the target system thereby deactivating the cannon and making a low cost capture possible. I use transports both as decoys and to ferry my forces during my surgical strike to the command station. My question is, do I have to cut the target planet from its homeworld or from every neighboring enemy planet?
Secondly, does cutting off supply mean that only the command stations of each neighboring planet and of the target planet itself have to be destroyed or do I have to destroy all the guard posts as well?
I know there has been some discussion about the usefulness of transports. I find them invaluable, especially since I can store larger reserve forces in them than would normally be possible during times when I have low energy cap. Even if I can only make it half way to my target before they are destroyed, that is half the distance that my stored units go without getting damaged. With careful management of my decoys, I can make it there with a high degree of success, even with AI 7. But, I do choose my targets carefully, and I may need some preparatory raids.
Thanks again for this great game! I just can't stop thinking about it, like a puzzle I need to solve!