This thread is just going to be some good ship combinations, whose mechanics or complementary stats or whatnot work together to produce more than their sum, so to speak.
This could be in either AI or human hands.
This can include bonus ships, experimental ship stuff, starships, human exclusive or AI exclusive stuff, whatever.
Here is one the AI in my game just sprung on me.
Saboteurs (the ones that will inflict "will explode and cause damage to nearby ships" damage) and decoy drones (I am fighting an experimentalist AI). So basically, the saboteurs can rack up the "explosion damage" on my ships, while even if I focus fire them, the decoy drones will buy them some extra seconds to rack up even more potential "explosion damage". Not terrifying (like, say, sheild bearers + saboteurs could be), but it is proving to be tricky as it basically multiplies the damage my losses on the field, with the direct way to avoid it (shoot at them before they can shoot at me) partially countered.