General Category > AI War Classic - Ongoing Games
Reidquat Resistance
RCIX:
--- Quote from: kjara on February 06, 2010, 10:13:47 pm ---Oh, and I tend to use at least some of what you unlocked, but not at the very start of the game. For example, I don't unlock MRS until I have a decent sized group(usually after my 3rd or so planet taken)--the knowledge before that point is needed for offense so I can take planets before they get too entrenched and for turrets. Grav turrets tend to make an appearance(if at all--they aren't needed every game of course) after 5 or 6 planets have been taken, etc. It was just that none of them were needed yet in that game not that I'm against researching them at all.
--- End quote ---
Ah. Well i put 1 around each homeworld wormhole to slow down autobombs and the like in the version i have going, also have 2 MRSes repairing a fleet.
Anyway, here's the game at roughly 3:20 in.
Kjara:
I agree that Grav turrets are a great autobomb counter. They are a less great tank counter :).
I'll let someone else pick it up and play for a bit, I'll prob jump back in after 1 or 2 more people have played it.
Edit: took a look at it, looking good
Only comment I would have for the next person is if they get a chance to get an ion cannon(prob mkII) in Isinor, they should take it if we are going keep a zenith plant there(which since it has a mk IV factory, makes sense to heavily defend). More turrets may be necessary to handle the 2x raids as well.
RCIX:
Shoot, i forgot to update the notes. Ignore them.
Kjara:
Haha, yeah I noticed that. I'm the only one who has dled if you want to update them for the next real player.
RCIX:
Ok, here's an annotated galaxy.
Navigation
[0] Message Index
[*] Previous page
Go to full version