Author Topic: GFX Mod: Alternate Colony Ship Sprite (Revision 2)  (Read 13165 times)

Offline HellishFiend

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Re: GFX Mod: Alternate Colony Ship Sprite (Revision 2)
« Reply #15 on: December 21, 2009, 03:37:08 pm »
The AI progress increases by 100 for every hacked png file.

^ LOL  :D
Time to roll out another ball of death.

Offline eRe4s3r

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Re: GFX Mod: Alternate Colony Ship Sprite (Revision 2)
« Reply #16 on: December 22, 2009, 10:29:38 am »
Actually i will do 3 more things depending on my boredom, Missile Cruisers, Shield Gens and the Home Stations (yes, all versions of those..)

Why those? Because i want these things to look nicer ~.~

Fortress mhh.. maybe when i am bored again ;p

Though it will be all somehow in this style..

I want more blue glowing things in the game heh
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Offline Velox

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Re: GFX Mod: Alternate Colony Ship Sprite (Revision 2)
« Reply #17 on: December 22, 2009, 10:48:42 am »
Actually i will do 3 more things depending on my boredom, Missile Cruisers, Shield Gens and the Home Stations (yes, all versions of those..)

Why those? Because i want these things to look nicer ~.~

Fortress mhh.. maybe when i am bored again ;p

Though it will be all somehow in this style..

I want more blue glowing things in the game heh

     You're not allowed to make fortresses look like that until they're worth building, because then I will want to build them.

Offline Echo35

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Re: GFX Mod: Alternate Colony Ship Sprite (Revision 2)
« Reply #18 on: December 23, 2009, 12:42:43 am »
You can never have enough cool glowy things.

 

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