Author Topic: Baleur Art Mods: Starfields!  (Read 11752 times)

Offline I-KP

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Re: Baleur Art Mods: Starfields!
« Reply #15 on: March 27, 2010, 06:24:15 pm »
Very pretty.  Please don't make them the default in the game tho: camouflages both sprite and icon zoom levels into obscurity. 
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Offline eRe4s3r

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Re: Baleur Art Mods: Starfields!
« Reply #16 on: March 27, 2010, 08:13:07 pm »
It does look very pretty ;)

Alas, the colored starfield (made by no one else but me! ,p) was made with perfect visibility and 0 visual annoyance in mind - i experimented with these fancy starfields but at some point you have to see your icons instead of fancy starfields... also large stars make the repeating shifted pattern visible... which is why i added none at all in the end.
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Offline Mánagarmr

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Re: Baleur Art Mods: Starfields!
« Reply #17 on: April 01, 2010, 12:09:39 pm »
Been using this for a while, and now going back to stock. It simply causes way too much strain on the eyes.
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Offline vonduus

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Re: Baleur Art Mods: Starfields!
« Reply #18 on: April 01, 2010, 05:18:20 pm »
Been using this for a while, and now going back to stock. It simply causes way too much strain on the eyes.

I agree. It is a very beautiful starfield, but somehow I had major problems with finding my ships. So I am also back to the standard layout.
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Offline SmileyFace

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Re: Baleur Art Mods: Starfields!
« Reply #19 on: April 22, 2010, 11:42:32 am »
Very pretty! They're colourful and engaging, but... far too busy considering they're a background graphic. I imagine they would induce eye strain or even targeting difficulties during prolonged play.

Also, the big stars have reflector telescope lens spikes which shouldn't be there given the game isn't viewed through a telescope :) It would probably be best to remove the large stars altogether so the background is not so clearly tiled.