Author Topic: [GFX] [Mod] Minefield Revision  (Read 2456 times)

Offline eRe4s3r

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[GFX] [Mod] Minefield Revision
« on: August 23, 2010, 01:01:12 AM »
Again - this time for 3.185+

Makes Minefields

a) Much less ugly
b) smaller Mines
c) interconnect nicely (more or less) although only graphically
d) removes color mask if you overwrite the colormask.png - if you don't want colormasks removed you will have to wait for someone to (maybe?) make a colormask for these ;p

Includes destroyed sprite with matching Style
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Offline orzelek

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Re: [GFX] [Mod] Minefield Revision
« Reply #1 on: August 23, 2010, 09:16:45 AM »
Can we get that included as a standard pretty please?

Also icons of mine fileds currently tend to overlap over any other icons around them. Not sure how to fix that tho.

Offline eRe4s3r

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Re: [GFX] [Mod] Minefield Revision
« Reply #2 on: August 24, 2010, 01:08:14 AM »
This little mod also suffers from the fact that mines are randomly rotated on placement - if they were not you could build entirely interlocking minefields (graphically that is - in game a hexagonal placement will always be the most effective).
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Offline Ozymandiaz

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Re: [GFX] [Mod] Minefield Revision
« Reply #3 on: August 24, 2010, 09:04:03 AM »
cool
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