General Category > AI War Classic - Defender Mode Strategy Discussion
How do you play defender?
PineappleSam:
Are there any particularly interesting map/time/number of command station configurations that people have tried with defender mode? I'm struggling to find a balance, as starting with all the command stations on a snake map leads to an incredibly easy game while a 15 minute campaign (again on a snake map) with only 6 command stations ended in the mass slaughter of my fleet after the first wave...
What setup would you suggest?
Fleet:
I would contribute, but I don't play Defender myself much. I did try it once, but the waves came so far apart it was...very unstimulating. I was hoping it was more a fast and furious type defense.
keith.lamothe:
I've been testing it today, and it's certainly fast and furious. This is on the 45-minute mode.
BobTheJanitor:
I tried it once, on 15 minutes mode, with only 10 planets, selecting one starting planet. I feel like I'm missing something fundamental, because I don't see how one could build enough of a force to handle the massive wave once it comes in. Or is this only balanced around selecting lots (all?) of the planets?
keith.lamothe:
The lobby tooltip for the mode does say you need to pick multiple planets to have a chance. Also, 15-minute is the most brutal of the modes because it's trying to pack it all in to such a short time. 45-minute and 60-minute are supposed to be the "normal" ones, as far as I can tell.
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