So the first AI Homeworld has been destroyed. Now I have to find a way to destroy the Avenger before it gets to any of my core planets. There's also another problem. The AI Homeworld I destroyed has 2 Raid Engines next to it that are now on permanent alert because the homeworld is destroyed. Both of the Raid Engines are protected by Shield Guard Post or Force Fields too so getting rid of them will be difficult. I'll probably have to use a Mark I Armored Warhead for both of them. Building Armored Warheads takes quite a while so I need to be able to survive the waves.
I hope the Avenger passes through my beachhead planet (Meinos Predex) so I can destroy it with turrets and a couple of Lightning Warheads..
..And it doesn't. I need to beachhead it's path from Meinos Predex. If that doesn't work my last chance is to beachhead LV-3615 and stop it there.
Going to build an Assault Transport and Mobile Builders in order to bechhead Blue Danube.
The Avenger arrives with almost 200 Mark IV Zenith Electric Bombers and some Mark V EMP Guardians. Thousands of ships and some Mark V EMP Guardians are also attacking Meinos Predex. The 2 permanently alerted Raid Engines are pumping out more ships all the time. Luckily I still have some Warheads on Meinos Predex.
I'm focus building a Mark I Armored Warhead with 65 Engineers. 45 seconds left. I'll send this first one to destroy the Raid Engine on AS17174 (AI Core planet). In the meantime I'm trying to get the other one on LV-1429 with MSDs and NTigers.
Yep this beachhead wasn't strong enough. A lot of that has to do with it getting permanently EMPd by the Mark V EMP Guardians. Avenger's shield are still at 65%.
I need to beachhead LV-3615 before it gets flooded by threat..
..Actually it looks like the Avenger is now heading towards Meinos Predex. Ok good. I need to rebuild all the defenses and some extra Force Fields immediately and get the warheads in position on top of the wormhole..
..Like this. Looks like the Armored Warhead is already here! Great. I've already started focus building another one. Although I'm starting to run out of metal..
..It immediately destroyed the Warheads with it's Mark IV HBC module. And wow, it's shield only went down to 49%. Well then. I hope the turrets do their thing.
In the mean time my homeworld is under heavy attack by dozens of high mark level Guardians and
Mark IV Carriers. I think I'm going to send a Warheads from Tranatos to help out. Better safe than sorry.
Also everything has been built on Meinos Predex and I just have to wait for the Avenger to get in range of the Needler and Laser Turrets and hope the Force Fields hold long enough. I'm moving most of the Engineers from there to my homeworld to help focus build the second Armored Warhead. The threat is already at 6646 and 5961 ships have already been announced. I think they're all Mark IV since they're from those 2 Raid Engines that are adjacent to the AI homeworld.
As soon as I order all 69 Engineers to start building the Armored Warheads it's construction time drops from 7 minutes 2 seconds to 2 minutes 30 seconds.
The first Armored Warhead still has 1 hop to the first Raid Engine. MSDs are 2 hops away from the other Raid Engine. Avenger's shields are down to 37% and it's now in range of my Missile Turrets but now it has started to focus fire the Force Fields. The attack on my homeworld has been repelled. The second Armored Warhead has 52 seconds of build time left.
Ok
NOW the Avenger is starting to drop!
And boom it goes. Ok, only the Raid Engines left.
"AI: Tedious"
Wow.. you got to be kidding me. It wasn't enough.. Ok I need to bring the MSDs here to finish this up. They were unable to do anything on LV-1429 anyway because of the Tachyon Command Station. Surely the Tachyon Command Station will decloak the Armored Warhead too but it has 2 million health so I'm sure it will get in range to destroy the Raid Engine. However here
is a Warhead Intercept which insta kills Warheads..
however Armored have immunity to being insta killed. The Warhead Interceptor does only 20000 damage per shot and has a reload time of 10 seconds so there's no way it's going to destroy the Armored Warhead..
..Ok so I'm going to try to get this one with these MSDs. First I'm going to build a cap of Fighters and Missile Frigates to kill the EMP Guardian and to work as cannon fodder for the Widow Guardian. The Mark V Widow Guardian can tractor (and paralyzes) up to 150 ships. So the Fighters and the Missile Frigates will fill up all the "tractor spots". Then I'm going to build NTigers and Bombers to counter the Force Field and destroy the Raid Engine..
..At the same time on my core planets I'm transferring Lightning Warheads from Hephyrus to my homeworld while distracting the hybrids with my ships. All of the warheads made it to my homeworld alive.
..Meanwhile on AS17174 where the first Raid Engine is. All Mark V EMP Guardians on that planet were freed and are now probably heading to my homeworld. Great. And of course they EMPd my MSDs and ships too. They got minutes worth of EMPs because there were like 8 Mark V EMP Guardians so I just scrapped the MSDs and rebuilt them on my homeworld. Going to send the MSDs over there again as soon as I've rebuilt all of them.. Destroying these Raid Engines is going to be slow and painful. And the threat is already at 12591..
..Yeah my homeworld is going to get EMPd for 3 minutes very soon.
Luckily the Mark V NTigers are still alive and working on that Mark III AI Force Field! Looks like they're going to get it! Dooo eeeettt!!
Also the second Armored Warhead will soon put an end to the ship spam from the second Raid Engine!
Meanwhile on my homeworld I destroyed over 3000 ships with a Mark III Lightning Warhead and am sending some warheads to LV-3615 to "meet" the EMP Guardians before they get to EMP my homeworld. There's 3 EMP Guardians on LV-3615 coming to my homeworld. I can only hope I make it in time..
ALL of this is happening at the
same time! I'm constantly pausing and checking various planets and seeing how things are going and reacting accordinly.
AAAAAAAAAA YES! They broke through the Force Field! One more reload will do it!
And shortly after it was destroyed! ..
..At the same time on my homeworld only one of the three warheads made it to LV-3615 and I managed to destroy only one Mark V EMP Guardian so there's still 2 on the way. I'm going to send one more warhead, a Mark II EMP Warhead and hope it destroys the last 2.
Oh the other 2 were still on their way to LV-3615.. both of them got instantly killed. At least they destroyed one more EMP Guardian. I still have the Mark II Lightning Warhead on it's way. I hope it gets the last one..
..I no longer have vision on LV-3615 because it got EMPd and then destroyed so I'm going completely blind now..
..And the Mark II Lightning Warhead gets destroyed pretty quickly but it does get to move a little bit towards the EMP Guardian. The EMP Guardian was also moving towards the Lightning Warhead (wormhole) so it might have gotten into range of the warhead. I just have to wait and see if the EMP Guardian comes through the wormhole and EMPs me..
..After waiting for a while there's no sign of an EMP Guardian. Not even after more threat comes through LV-3615 wormhole so I guess the warhead got the last EMP Guardian! YES!
But there's also bad news.
Very bad news.. Armored Lightning Warheads aren't immune to insta-killing from the Warhead Interceptor even though Armored Warhead has immunity against insta killing and on Warhead Interceptor's description it says it "insta-kills warhead". Welp. Ok then. I sent MSDs and NTigers to destroy the Warhead Interceptor and I also focus built
yet another Mark I Armored Warhead with 80 Engineers.
The downside of building the third Armored Warhead is that now the Missile Silo is on cooldown so it's going to take a while before I can pump out another Mark III Lightning Warhead to help defend against this threat. All the Zenith Siege Engines and Bombers are on that same blob. I'm now focus building all the HBCs one by one. I also unlocked Mark III HBCs for even more firepower. I hope this is enough.
Meanwhile on LV-1429 NTigers were caught by Spire Gravity Drains so I'm trying to focus them down one by one and then just fly to the Warhead Interceptor and destroy it.
This kind of waves the Raid Engine keeps pumping out over and over and over again. Threat is 8054 and yet another wave has been announced. Geez..
Good thing the cooldown on building warheads is now over and I can pump out another Mark III Lightning Warhead with the help of 79 Engineers. It's going to take only 10 seconds. I'll save it for the absolute last moment though. The HBCs made quick work of the Zenith Electric Bombers, Bombers and Carriers.
...............ok never mind the warhead I just pumped out got destroyed because I had set the Missile Silo to rally everything to the Raid Engine planet.. oh well.. I hope it at least destroyed some threat when it exploded on LV-3615. Great..
The Spire Gravity Drains have been gotten rid and and I've made new NTigers. I put them to stand down mode and am just flying them next to the Warhead Interceptor. In this situation nothing else matters but destroying the Warhead Interceptor and the Raid Engine. Even Mark V EMP Guardians have lower priority. I'll destroy the EMP Guardians after the Warhead Interceptor..
..The Warhead Interceptor is destroyed and the EMP Guardians are freed as threat. I immediately order the NTigers to go after them and I manage to destroy the other one but the NTigers get caught by Spire Gravity Drains again so the other one gets away. We'll see if it EMPs my homeworld or some other core planet later.
Armored Warhead is now 3 hops away and the defenses on my homeworld are fully rebuilt.
WHAT?! The third Armored Warhead gets destroyed by the Warhead Interceptor on the other AI Core world
EVEN THOUGH IT WAS CLOAKED. I can live with doing mistakes but this is just cheap.
Tranatos gets EMPd for 5 minutes. Luckily that amount of AI ships has absolutely no chances of breaking my defenses. Also my homeworld has proven to be an absolute brick wall so far.
Trying to get the Raid Engine with NTigers is absolutely desperate. And the Force Field gerenerates health too...... Oh it's Force Field
S. There's a mark V and a Mark III.
Focus building a fourth Mark I Armored Warhead. Going to take 54 seconds. In the meantime I order the MSDs to destroy the Warhead Interceptor on the other Core planet so this one doesn't get cheap shot like that. Too bad the Warhead Interceptor is protected by a Mark III Force Field and there are a lot of Mark V Guard Posts nearby. There's also a lot of threat moving through that planet.
The Armored Warhead is built. I also have 2 Assault Transports filled with ships going to help with destroying the Warhead Interceptor but I doubt they're going to make a difference.
Time to get some sleep. Will continue from here tomorrow... this is getting intense. This aftermath is way harder than the AI homeworld assault itself. I think I got this though since my defenses are so strong even the continuous non stop Raid Engine waves are unable to break through. This has to be the most epic thing I've encountered in AI War.
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