Author Topic: What Could Possibly Go Wrong  (Read 4828 times)

Offline keith.lamothe

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Re: What Could Possibly Go Wrong
« Reply #30 on: March 15, 2012, 03:34:20 PM »
So the plot isn't that scary, but it's probably okay this way  :)
Yea, it's a lot like the hybrids themselves: rather lethal if you don't know what to expect or get caught out of position, but quite manageable once you know what's going on.  But still adding a lot of opportunities for hilarity ifwhen things go wrong :)
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Offline Hearteater

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Re: What Could Possibly Go Wrong
« Reply #31 on: March 15, 2012, 03:42:25 PM »
I want them to build a stationary tractor platform that grabs 100 Dyson Gatlings.  Once it is full, it releases them all at once.

Offline zoutzakje

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Re: What Could Possibly Go Wrong
« Reply #32 on: March 15, 2012, 05:51:04 PM »
ahh so that's what happens when you trigger the final stage of the dyson / hybrid plot. Now I know for sure I really never should play with dyson sphere and advanced hybrids enabled at the same time :P
good job on doing the testing for me :P

Offline keith.lamothe

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Re: What Could Possibly Go Wrong
« Reply #33 on: March 15, 2012, 05:55:13 PM »
Now I know for sure I really never should play with dyson sphere and advanced hybrids enabled at the same time :P
Like one hybrid said to another

"This is only gonna work once, you know."
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Offline zoutzakje

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Re: What Could Possibly Go Wrong
« Reply #34 on: March 15, 2012, 06:13:49 PM »
Now I know for sure I really never should play with dyson sphere and advanced hybrids enabled at the same time :P
Like one hybrid said to another

"This is only gonna work once, you know."

once per player yeah :P Knowing how clumsy I am sometimes, probably more than once :D

 

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