Observations: Why do Microparasites have less HP than a Mark 1 fighter?
Their stats probably have never been updated for years, as experimentals tend to be pretty rare.
Given the that there's a MkV Parasite fab, I may actually try to make a new unit out of Microparasites. Not sure.
Maybe make them something that can reclaim starships? I dunno, the description does say "high value targets". Right now all they do for me is die and pick up the occasional ship.
Anyways, back to the game. First on my path is Darkti, which has a Dire Guardian Lair. The planet next to it (Tioshozar) also has a Dire Guardian Lair. Hooray. Tioshozar Lair gives me an Artillery, a Raider, and a Shield guardian. The Artillery and Shield guardians are slower than my fleet. They die. The Raid guardian is faster. It doesn't. It instead makes it all the way to Onnobo, where the sniper Vs kill it.
Darkti has a Mark V Ion cannon. Darkti is also the location of my next hop. The Darkti lair gives me 2 Gravity guardians and an Implosion guardian. They're all obliterated within seconds.
Only 2 hops to go before I hit the archive world.
I go through yet another gravity drill world. I'm getting real tired of these things.
And then I screw up: there's an OMD, and I don't notice it. There go half my starships.
The next planet, Barkti has an Ion eye. And a guard post under a MKIII force field. Oh, and a fortress. I sense a fleetwipe incoming.
Or, I can use some of these asteroids to make some rams, and kill the rest of the guard posts.
One Ram Mk2 causes a reprisal level 1. I have 3 more to use. Then I screw up with the last 2 and they move out from under the cloak. GG rams, GG.
One shot Raid Engine to... somewhere.
4 more rams later, the eye is down.
I move on to the next planet, Ticmatyrev. It's one before the archive world, but as far as I can go without deepstrike. So, down it goes.
Aohoko, the archive world, has a threatening eye. Oh joy.
I use assault transports for most of the posts, and rams for the ones under shields. The counterattack post is funny, 33 Mk3 ships to my homeworld. Aohoko is mine. I get the spire archive and a an Armor Rotter V fab.
I am now in range of both Homeworlds. The endgame begins now, at 15:49. I also have enough energy to reactivate the botnet, finally.
And by that, I mean in a few minutes.
Observations: 3 experimental engineers can set up a command station in seconds