1st post, so "Hello" to everyone
I got AI Wars via Steam recently as a relaxing "after-work-late-night-gaming-rts-experiance" and I really like it.
So I've started a campaign on difficulty 7, 2 AIs, 60 planets and some extra options after I completed the tutorial.
Things went fairy bad from the start, I have completely messed up the economy by building the big energy reactors right from the start, and from there with a very low resource income things went to worse. My home planet got surprised by a swarm of marauders after I lost "another" fleet by attempting to crack an AI planet and a few minutes later my base went "poooooof".
Ah well, bad luck... start over.
Ok, back to basics... start things slow (and READ the tooltips of economic structures and of all the units in general).
After pondering a bit I started a new game, this time on difficulty 6 to match my noob-ness.
This time, things went a lot better, I picked a starting position in the middle of a handful systems that were connected to the rest by a single node. I thought "perfect defense position".
This was my "plan"(TM):
I have invested some research points in shields and mostly starships, starting with the leech ships. Once I got a small fleet of mixed basic units and some leech ships, I went on a raiding tour through the adjacent planets.
The leech ships turned out to be pretty awesome and fun. The "usual" approach to crack a system went like this:
Send my "support group", consisting of shields, mobile repair units, science labs, mobile builder through the hole, then my fleet consisting of as many leechers as i could build and various other starships and a healthy mix of basic units.
The planets around my home system werent very fortified, and with each one my fleet grew by a considerable amount of units, as kinda everything I touched with the leechers joined my ranks. I stopped building the basic units and extended my energy reserves to supply all the converted units.
This worked almost too well, I entered each system, waited a bit around the hole, set up some counter-sniper turrets, leeched the incoming ships and knowledge from the system.
Once I researched the raid ships, things went even faster. Just hop in, raid the important structures, get back, wait for the fleets to get closer, move the converted units under the shield to repair, chase the others around the shield, all in all fun stuff. This way I have meanwhile collected an impressive fleet of ~1500 mixed units of all kinds, sure, mostly cannon fodder but still.
I usually used those units for defense and use my leech-fleet to amass more units.
I had no trouble with the resources either (maxed at 600k each), as repairing the units seemed to be a lot cheaper then the build them.
I still couldnt find any of the AI homeworlds, I have around 10 planets, AI progress is slowly growing and I already repelled some bigger cross-planet raids of 1000+ ships.
One raid I intercepted with the fleet actually got me ~80 IV Bombers, so far I am fairly confident that this will work out.
To be continued...