"My approach must be governed by caution - after all I have already been asleep for nearly 1000 years, and I have nothing else to consider, no obligations other than the great responsibility that lies before me. I cannot afford to fail. I cannot afford to act without consideration.
I began by constructing a small automated force of parasite units in my base system, Ginwig, and some tractor turrets around the wormholes. I am accumulating a ragtag mix of parasited ships, hoping that this registers to the AI monitoring systems as more of a unit allocation namespace type change rather than as an actual hostile destruction. I won't be able to stay under the AI radar for long using this method but I need to avoid attracting attention and being accidentally destroyed by low-level systems while I do my scouting.
Two hours 53 minutes and 13 seconds into my task and I fear that I do not have the luxury of taking my time.
The parasite are doing their job but they are slow movers and they require a lot of energy. This limits the number of assets I can support. Also there has been a lot of Astro-Train traffic through the system which complicates things. Counter Dark Matter Turrets help but their range is very limited. I need a more efficient defence.
I have been taking out the Guard posts and Warp gates in nearby systems. Ismeick and Oripum are clear. I daren't risk attacking a command centre until I have better defences. I have tried, but I cannot crack the AI Command Centre security - The only way is to destroy them and replace them with copies of this one. That is sure to attract attention.
It seems I am facing two quite different AI's, or one schizoid one. I am currently in the process of neutralising the third system, Onnoco. It is controlled by the AI I have taken to calling Blackie - because it seems to like building Black Hole Generators."
****- The First Onnoco Raid -****
The Onnoco system has a AI Troop Accelerator which must be destroyed as well as the guard posts and a warp gate, because of the black hole generator that I wish to capture, any raiding parties I send in are not coming back. I do not intend to destroy the Command Centre during this raid.
There are quite a number of troops in this system as well as 2 Flagship class Starships so this could be interesting.
The first objective after entering the system at (X) is to take out the warpgate at (A)
The Plan:
Go in with a force of 65 Bomber II's and 35 Fighter II's
Move as a group into range of Gate and target it. Whatever forces are left to continue through objectives (B), (C), and (D).
-------------
In Through the wormhole - mines!
Took out 5 of my ships straight away and left the rest moderately damaged.
Also AI Electric Shuttles and MLRS, Fighters, a mix of stuff... Time to take out the tractor turrets and head for the warpgate.
46 Bombers and 14 fighters made it clear of the wormhole defences but there is bad news, The AI Starships are closing fast and my forces are at around 50% health.
Moving as a group straight for the enemy gate, taking losses left and right, 35 bombers and 12 fighters make it and Boom! Bye Bye gate. Good job it wasn't shielded.
Now to see if I can take one of his Starships before my raiding party is wiped out...
Not a chance.....
----------------------
"The Raid on Onnoco was as successful as can be expected. I will have to take a bigger force to have any hope of taking out his shielded guard posts - even crossing the extra distance is going to take it's toll. I may have to seriously consider possessing Ismeick for the resources before I pursue this plan... Caution has served me well so far, but something tells me time is running out."
- The Last Human 2:55:30