*Cracks knuckles*
The time has come to bring an end to this.
CSG-E: already down.
CSG-C: already down.
CSG-A: I just need to finish claiming Devi and give the kill-order and it will be down.
CSG-B: Down as soon as I take the planet in my cluster (Kaladm) with the advanced factory, which I'll want for mkIV shield bearers and whatever else I unlock to that level (if any).
CSG-D: Plenty of options, but I think Helin in the southwest cluster is perfect: 4 hops from my current territory, 3 hops from the southwestern AI homeworld so it won't alert it or any core planets.
After that, probably neuter the SW cluster homeworld down to just the home command station. Then do the same thing to the NW homeworld, then simulatenously kill the homeworlds.
What, you thought I was going to
fight an Avenger? Hahahahaha.
Maybe, depends on how crazy I'm feeling.
But honestly I'm fighting this game by not having to fight (both strategically by not giving it time to build up, and tactically by physically shoving ships out of the way), rather than bringing in tons of force.
So I dunno how exactly I'd take down an Avenger except to take a lot of planets on the route and hammer it with a full cap of MkI forts (and possibly MkII+MkIII) at every step I can.
3:30:54 Station finished on Devi.
3:30:55 CSG-A on Devi down. A network down.
Basic defenses started on Devi. I honestly don't care about the planet once I have the knowledge, but I'd prefer it stay in my hands if possible.
Not gonna try to hard on that count, though; 2 FFs and 2 miniforts is all it gets.
=== Beginning The End ===* keith.lamothe fires up the Ancient Shadows soundtrack.
Hammer Fleet will move from Devi. Objective: Helin, in the southwest cluster, to knock out the CSG-D ring and claim a staging point against the AI HW in that cluster. Forward scouts will be dispatched as necessary.
Shield Bearer and rebuilt scapegoat units will rendevous as able.
On the way, may as well take Therjo for the last ARS unit. I also spied a Data Center on Larslovban that will pay the AI cost of said capture nicely.
3:31:28 Starships secure other side of the Tusuz wormhole, we have an Ion cannon to neutralize.
3:32:02 Ion down, sending in the clowns.
Oh, at some point that bomber wave hit my homeworld. I missed it.
=== More New Toys ===3:32:41 Fleet has made transit to Therjo. I guess I'll need a colony ship; will build it and trans-drop it in with some engies to get this over with. Oh, I suppose the current station has to go down first.
3:32:50 The EMP guardian camping the station goes.
3:32:54 And there goes the station itself.
AIP 74.
Time to clean up so our station has enough time to get the knowledge out of this planet.
3:33:18 Colony transport about to leave Devi, runs into the Shieldbearer+Scapegoat reinforcement group. "Hey, guys, hop in!"
3:33:35 Colony transport arrives on Therjo. Time to get this thing up and running.
3:33:52 Therjo command is online. Time to see what that ARS had.
Unlocked Spire Stealth Battleship MkI+MkII.Not bad!
Initial defenses is a bit tricky; I'm out of forcefield cap pretty hard, even with FF and HFF. The last few planets I've stolen extra shields from noncritical planets (leaving 1 each everywhere) and tried to keep at least 2 on every "outpost"... well, I guess I can steal 1 from Devi, it doesn't have any irreplaceable production. These can get by on 1 each, I think.
3:34:22 Larslovban Data Center down.
AIP 58. (back on the rising floor)
3:34:25 Therjo SF post down.
AIP 59.
=== Back On The Trail ===3:35:18 Fleet has taken the other side of the Boomlea wormhole.
3:36:50 40 Marauders join in the fun. Well, I was just about to leave anyway! Didn't fight anything that wasn't in my way; the marauders can deal with that.
3:37:06 Starships have secured entry into Ificendark, gotta kill an Ion before the rest can come through.
3:37:20 Ion down. Let's get this party started.
3:37:27 Ok, all the rest is on Ificendark now; 30 marauders are still on Boomlea, so they should clean up nicely.
3:37:32 Ificendark Data Center down.
AIP 59. (still
)
3:38:19 107 Cloaked Ships to Waydarkael in 00:34 (apparently I missed the annoucement; weird)
I'll just take the rebuilds (shifted yard work back to the HW after taking Therjo) from the HW and FRD them there, should handle it.
=== A Minor Misadventure ===3:38:33 Fleet has secured entry into Fulu.
One tricky bit here: the wormhole to Ceyvnar is pretty close to an enemy FortI. I could rush through but I'd take fantastic losses. Sounds like a job for... Bomberman!
3:39:12 Two problems:
1) A couple tractor guardians are towing my bombers away from the fort.
2) 16 of those marauders from earlier are now attacking Therjo. I've only got about 2/3rds of the knowledge from that planet so I'm not keen to lose it... but ultimately I'm not going to divert anything to save it, either, so there it is.
That cloaked wave also hit Waydarkael but they haven't revealed themselves.
Anyway, to deal with those tractors I'll get my railclusters involved (they're also polycrystal) and with the bomberstars in there too they should be able to regain control.
3:39:17 Oh, that's cute, one of the tractor guardians just hauled 88 of my bombers to Ceyvnar. Well, nothing too nasty there. It'll just die there rather than here.
3:39:23 Ok, bombers back on Fulu, tractors down, back to the fort...
3:39:47 Fort down; good, I was thinking that might take a while.
Things not looking good for Therjo; the miniforts have only taken 1 down and are at half health.
3:40:25 MRSs once again save a number of starships from near destruction (particularly bomberstars this time, due to how much they had to soak up taking the fort down).
Combined with the shield bearers the fleet is quite durable.
3:40:52 Fleet is now on Ceyvnar, back in the southwest cluster. One more hop to Helin.
Interestingly, the Therjo defenses are holding better than I expected; the forts are both still online and the FF is damaged but in the green. Down to 9 marauders remaining. The Mil-I station is helping a lot.
=== The Footholding of Helin ===3:41:58 Starships are now on Helin, gotta take out an ion.
3:42:10 Ion down, sending 'em in.
3:42:48 Popped counterattack post on Helin, 62 ship wave announced for Devi in 13:59.
Therjo's down to 1 marauder left. Pretty good defense for a written-off mil-I + 2 minifortresses + 1 FF.
Of course, during that time the knowledge on the planet was exhausted, so I wouldn't care anymore
... well, much.
3:42:55 Helin command station is down.
AIP 63. (still on the floor)
Of course, the CSG itself is under a spire shield post with a FortII. Well, guess what's good against both FFs and Forts? ... good guess.
3:43:13 Remember that resistance spawn on Aorew loooong ago? Yea, me either. But they just sailed through to Helin (a neighbor of Aorew) to help out.
3:43:56 Dispatching a colony ship via transport from Bingbing to Helin. Also contains all the new-build fleet stuff from the HW.
3:44:15 Helin SF Post down.
AIP 63. (still)
3:44:32 Transport is popped on Aorew very near the Helin wormhole. Thankfully I'm watching it and can pull it together; the riot shield will keep the colony ship safe enough long enough to get the job done.
3:44:43 Helin command station started, CSG-D down seconds later. One more ring to go, and it's only a few hops from my homeworld.
3:45:00 autoprogress.
AIP 63. (still)
State of the galaxy: