Part 3:
The AIs launched their first attack the day after the space docks were complete. We had enough ships to keep our PMs busy and use up the majority of our neural bandwidth; the research teams said they had ideas for freeing up some of that bandwidth, but that was one resource we needed to husband quite carefully. The tension in ops was thick as the strange readings from the wormhole network started to spike; we all expected a massive killing blow from our unseen enemy. All of the PMs' attention was focused on controlling small fleets in Home system, but the battle was mercifully brief with few losses to our fleet. In fact, the bordering systems were also lightly defended, and while I was puzzled by this, I wasn't about to waste any opportunities. Our campaign began. We scouted probable targets and began to clear paths towards them. Ren and Nat handled the pincer movements with the bulk of the fleet, patiently crushing guard posts and the AI garrisons. Tik handled the sniper fleet, and he certainly seemed to be enjoying himself. Anytime we set up a new command station it was a simple matter to recover any data that was available in the local archive-bunkers, but if we needed to get data from an AI held world, we sent Tik. His snipers would be covered by a tiny fleet controlled by one of his other PMs. As soon as we began setting up the data collection base, the AI would pour fleet ships into the system. Tik would swat them down, laughing and making crude gestures all the while. I could only see the ships as coloured dots on the display above his link, but as long as they were winking out as fast as they showed up, he could bluster all he wanted.
The fleet was out for another path-making push when we I got warning of another wave heading for Home system. I ordered the closest fleet ships back and redirected ship construction from the forward docks back to Home. It amounted to a hundred ships or so, and we had handled waves before. What arrived was not what we had handled before. Hundreds of bombers crushed our tractors and turrets in seconds, then vectored straight for Zero-point. Time seemed to slow. I had Nat split her fastest ships off and hand them to another PM to rush back, but realizing they wouldn't make it nearly in time, I slapped the comm down to the research deck.
'Now would be a good time to get us that neural bandwidth!'
'Sir?'
'We need fighters, now!'
You can't ask for much finesse under that kind of pressure; the plans they sent to the space dock minutes later were for a fighter with an extra engine, thicker plate, and extended wings with more guns strapped on. By the time we had a dozen fighters to hand to a PM, straggling bombers were scrapping all of our mining gantries and the force field was a near-constant glow of impacts. Engineering units were desperately trying to repair our second field while the first took damage. The viewport slammed shut automatically, but I cranked it back open; I couldn't face my doom blindly. Every time we had half a dozen fighters, we gave them to a PM to pick at the bomber fleet. The glow was getting closer; one of our generating stations broke apart, and part of the starship dock collapsed. But now we had twenty fighters outside the force field, and then thirty. We were slowly peeling the bombers off of the field. Abruptly the glow stopped, and the fighters raced off to finish the few dozen stragglers coming in from the gantries.
Tik decided to break the deathly silence.
'Was that your idiot AI? No wonder you couldn't take us. Stupid thing splitting its forces...'
There were a few nervous chuckles, and everyone seemed to breathe again, except for Ren, who started making a terrible gurgling sound. I whipped around to see his eyes pop wide and his hands flail for the disconnect controls. He managed to slap them and started gulping down air.
'Ren, what the...?'
'Input overload' he gasped, 'something hacked my fleet positioning.'
My first thought was that the AI had finished toying with us, and then I looked at the display above Ren's link. His coloured dots had rearranged themselves:
===
Always finding new ways to make trouble for me, eh?
I'd love for you to come down for a visit.
Best make it soon, or I might not be in a position to offer again.
Much love ;-)
S. Murdoch
118:30 .... 29 .... 28 .... 27
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Part 4:
Murdoch.
Satria Murdoch.
Granddaughter of the man who managed to get a system named after himself. Infamous as a sneak and cheat; for the last few decades of the war she was the best source of information and the worst possible ally. She played us off of each other just like her old man did and while we knew exactly what system she was in, we could never pin her down. I had only ever been in contact with her – or one of her agents, you could never be sure – once. She followed her own agenda.
'And', I told myself, 'she's just lucky that her little system happens to be on our way to Prime. Or near enough.' 'Ren, how long do you need to... oh' Ren had already reconnected his link.
'Nat, cover your current system until we get what we need. Then pull the fleet back for a regroup and a new push.'
The need that Nat was covering was an AI science ship. Like our collection bases, they were used for accessing the local data-bunker. Fortunately, the bunkers used the same neural interface as our ships and the AIs had to dedicate incredible resources to decrypting anything. Still, they came up with some interesting new ideas, which we then stole by grabbing the collector. We wound up with ships that used an ancient weapon design to spit out laser fire faster than we thought possible, an enormously fast cloaked attack ship, and several more combinations of technology of which we would never have conceived. Our researchers also turned out a new capital ship stuffed into a huge organic frame. I boarded one of these as the fleets swept into Murdoch.
When I arrived in Murdoch, there was an old fashioned docking beacon shining infrared out of apparently empty space. As we approached it, something suddenly snapped into view. It was a combination arcology and space dock, with the whole thing sitting on a massive set of reactors. One of the reactors looked like half a dozen fleet ships had crashed into it- the back half of a frigate still sticking out gave the truth to that theory.
I walked from the dock to a main corridor full of people moving in the disciplined chaos of a working military base. One woman was given a respectful distance as she stood there, head tilted slightly, with a smug look on her face. I decided to introduce myself.
'You couldn't come up with a less dangerous way to communicate? What, you thought it would be more dramatic to hijack one of my PMs brains?'
Satria raised an eyebrow.
'Aw, did I hurt one of your heroes?'
'Yes you did, and speaking of heroes, where's my welcome?'
'I don't know how you run things, but no one here has time to celebrate right now'
'So the the fact that you lowered your cloaking field will have to be welcome enough then?'
'No, that was just to keep that ugly lump of yours from scratching my docks; it's back up now. My gratitude comes in an entirely different form. Follow me.'
She led the way to the space docks, where a fleet of ships was under construction. I considered it gratitude enough when she demonstrated what they could do. Nat and Ren had pushed one jump away from Prime. Satria's frigates kept the path for reinforcements clear, and as soon as the fleet was massed, Ren and Tik made the final jump. They occupied the garrison taking massive losses while Satria's bombers crushed one enormous guard post after another. Nat gathered up the reinforcements that continued to pour in and threw them at the biggest structure in the system; a station guarding the exo-galactic wormhole. Prime was cleared. We only had time to make a cursory analysis of our orbital; no communications could get out or in so our only comfort was that there were no craters, glowing or otherwise. We had hoped that one of the AIs would be decimated by this strike, but the massive waves of ships we had been weathering only intensified. I headed back to Zero-point. This war wasn't over.