Okay, attempt #2.
Same settings so at difficulty 9/9 vs. a Heroic and Fortress King AI:
Map | Ships | Game Options | AI Options | AI Plots |
80 Planet | All Enabled | Normal/Normal | All Off | All Off |
Lattice | including CSGs | Full Fog of War | 0 AIP/30 Mins | |
Normal Player | Complex Ship Types | | | |
with no Champion | | | | |
Gametime 0:00I've got an evil idea I'm going to be trying out with Siege Engines and Cloaking and so I want the Scout SS Mk IV counter-missile along.
I unlock and crash build Scout SS Mk IV immediately to scout the map.
I also turtle up a lot more then last game so I start building defences.
Gametime 0:03 (That's 3 minutes, I'm not bothering with seconds.)
Scout SS build, told to Auto-Explore.
Serious defensive work begins.
Gravitational Turrets Mk I unlocked.
Gametime 0:08The first wave is once again cloaked ships. 70 Etherjet Tractors.
Looking at the map it looks like things are pretty much the same.
Defences are not up, hold my attack fleet to deal with this wave.
And it's a Shadow Neinzul Frigate with bomber bays? Well, it dies but that was annoying.
I can't afford them yet, but plasma siege are going to be a high priority to deal with the AI's Shadow ships.
Gametime 0:12Second wave announced, it is 70 missile frigates.
I have my second Scout SS Mk IV built, this will be easy.
Gametime 0:15And the Missile Frigate wave is easy, dies with no fuss.
My first Scout SS has finished scouting the galaxy, time to plan.
Initial StrategyWell, I got lucky in some respects.
There are 2 ARS within 2 hops of my HW and a 3rd 3 hops out.
Going to capture and hold those systems.
Also, to counter the cloaked thread I'm going with Military Command stations and unlock Mk II of those.
Time to attack.
Gametime 0:20First attack goes in on the world directly south of my Homeworld.
It was only 50 ships when I warped in, it is shortly up at about 100, I think I just found the new special forces.
Retreat to my friendly system as I only sent in my fighters and bombers and there are several guardians that just warped in.
Also, next wave of another 70 cloaked ships announced. It's AI 1 so more Shadow Ships will be along.
Interesting, a Shadow Ship is not guaranteed with a wave, Flagship was the most dangerous thing in this one.
However, I'm tired of rebuilding resource extractors, think I've rebuilt 30 already this game, I unlock Harvester Exo-Shields for 750K, along with the 250K for Scout SS Mk II that is an even 1000K.
Gametime 0:30System directly south of my homeworld is captured.
Required blowing a Co-pro but I was able to knock down the E CSG network also.
AIP is at 51 already but I'm not too concerned yet.
Going to more infrequent updates, will still use this post.
Gametime 0:45The next system I'm taking is the system 2 hops directly south of me.
It is an ARS Mk IV system with a Sentry Eye.
I'm going to experiment with Zenith Siege Engines so I unlock Mk II of those and send them in with Cloaker SS and one of my Scout SS Mk IV.
I proceed to botch the cloaking and it's a wipe, fall back to refleet.
Next wave of 426 Missile Frigates announced. With counter missile that is still nice and easy although I'm still upping my defences for when it's a bomber wave that big.
Gametime 1:00Friggin ow!
I vote for Heroic AI type as the hardest AI in the game at the moment.
Those Shadow Ships are just waltzing over my fleet, see my wrap up post for more details.
I'm done for the night, will pick this up tomorrow.
D.