In other words: no, you can't use a ZSE as part of a normal blob, it just doesn't work. Is that a problem?
That in and of itself is not a problem.
The issue I'm having is that I can't find a use for these beyond increasing my turret cap.
On offense they just don't work, they are too fiddly for how much use you get out of them.
I can spend 5 minutes sneaking them into range under cloak and lose them all because their target took 2 salvos to kill.
Or I can spend 30 seconds, blast the equivalent cap of bombers across the system, kill the target and probably a few of my bombers will make it home.
Now, the polycrystal hull would be very nice if I ever make it to attacking a fortress (which for all this is a fortress king game I have yet to.)
My last post was somewhat complainy as I made it just before going to bed while fighting with said siege engines. I was expecting to find them to be a unit along the lines of the plasma siege starship while what I actually got was a cloaked ambusher thing.
I am going to continue the game, I'm just going to forget about using the siege engine on offense except against fortresses and we'll see how it actually stacks up once I start engaging those.
Having said that, I still am asking for a DPS buff. Their being stationary before engaging requirement means they are going to fire fewer shots and so have a lower DPS then their numbers would indicate.
I'll change my strategy and play some tonight and see what happens, but a bonus ship that is only useful on defense is not a bonus ship worth taking to me.
D.