TL,DR: Monday night game finished.
Gametime
Still debating what to do about the artillery golem. Going to pop a bunch of Data Centers with it in the other Mk IV adjacent to this homeworld instead of raiding them.
After that, the golem will probably just sit, at least until I cap the AI homeworld, 12 resource points in there. I'm hoping that gives me enough economy to actually repair the golem.
Well, the golem is very nice, just pot-shotted a couple data centers but now I'll have to repair it.
At this point, it's going to be a game of take a couple pot shots, repair the golem, take a couple pot shots, repair the golem, repeat. The high cost of the golem means it's the golem or my fleet I use, I can't support the golem with my fleet, at least not yet.
Or not, golems cost too much to repair, going to assult this homeworld the normal way.
EMP missile and a wave of bombers get the two fortresses, that spidernest is next.
Spider nest is down, too far though, tractor turrets came back up, none of my attack got out. I was only using fighters/bombers so not my entire fleet, but it still hurts.
Slowly picking the system apart, 3 guard posts down now.
Achievement! Persistent - 24 hour campaign.
Mass Driver and Warhead Interceptor are both down, the only ion in the system is a Mk II. I was also able to get the warp point guard posts thanks to the emp so we're moving along.
Bug? Engineers are not assisting my space dock, just sitting in space. I have the auto-frd node built for them. They are auto-repairing damaged units as they come in though.
And I've got enough cleared I can bring my sieges in. Time for them to go to work.
Ya, siege's are a little OP at the moment. A Mk I Siege one-shots most turrets on this homeworld.
Homeworld's down to 2 guardposts and another CPA warning just came
CPA's on it's way.
And first AI Command is down!
Here comes the avenger!
Odd, what's the Avenger's pathing logic? It's not coming straight at my homeworlds, does it try to clean sweep my colonies first?
Anyways, the avenger is about to hit my first roadblock I've set up. My fleet on the AI homeworld and the 2 colonies it's munched up already have the sheild down to 85%.
Fortress Mk I + Mk II and 5x HBC Mk II as soon as it exits the wormhole.
Well, the HBC were a failure, I need cannon fodder in front to use those.
The fortresses got the force field to 65% though.
NOOOOoooo..... my zenith power generator! The avenger also just got the artillery golem, not that I was going to use it again. :/
Second roadblock time, 2 forts and some HBC again, but with some cannon fodder in front, maybe the HBC will get more then one shot off.
.......... wow. That avenger is, umm..... Took the avenger 7 hops to reach my homeworld, it spent 6 of those hops under continuous fire from fortresses, most hops with both a Mk I and a Mk II fortress.
Only got the avenger's shield to 10% before my command station went boom.
I killed the AI command station at 24:59:09, I lost my Home Command at 25:29:06. That's at least
20 minutes of continuous fire from fortresses on the avenger and I didn't get the shield down.
Going to make another try tomorrow, I have a save from just before I killed the AI command station.
But just, wow. This is my first time seeing an Avenger and it makes the golems I was complaining about look like weak little tin cans.
Anyways, that's it for tonight. Already have some ideas for alternate strategies on the Avenger to try, but it'll have to wait.
/wave
D.
edit as per below: ya, going to post a SS once I finish with markers showing what was what. I don't have an easy way to upload pictures so I'm not doing it every post.