So, A couple weeks ago I began my first game of AI War in months. I decided to give the Fallen Spire campaign a try for the first time.
And man, is it fun. This is a very, very different way to play the game, and the Spire fleet ships are nothing short of awesome.
80 planet. X map. Normal unit selection. 1 AIP per 30 minutes.
Human Resistance Fighters, Traders, Broken Golems Easy, Spirecraft Easy, Fallen Spire. Core Shield Generators.
No plots. Epic speed. Normal caps. All expansions enabled.
AI's are 7/6, random easier and landed on Vanilla/Support Corps.
I put myself in a corner at start and felt like I was expanding quickly. Then I realized that it was 15 hours in an I probably wasn't nearly where others would be. I play rather slowly.
Current status is below.
I have a Hive Golem and Missile Frigate V fab at my disposal, as well as enough resources to be pumping out mercenaries at a reasonable rate. My bonus shiptype at the beginning was Zenith Beam frigates, because I love those things.
I got Shield Bearers out of my first ARS.
Raexu has an ARS that I am itching to hack soon, as well as an Artillery Golem. Swode has a Data Center, Botnet Golem, Spider V fab, and Advanced Factory. Choosing which to take first is a really hard decision.
My first spire city resides in Yaqde, which made sense at the time, but now prevents me from placing my second city (which I have the colony ship for at this point) anywhere in my current sphere of influence. So, I must expand again. Too bad too, because Noda has served me well as a gauntlet. Nothing has gotten through for hours, and for good reason:
(Disclaimer: The Ion mk III and IV are not built, just bought, and Radar jammer is currently under construction. Everything else is in working condition)
There is so much in defenses sitting there I suspect that the entire current AI fleet could walk in and fail to break through. All the Exo Waves have failed to make it beyond the mouth of the wormhole.