4:40:00 AIP 105: Exo 79%. I decide not to wait and send my Champion to the next (3rd) nebula at Asnoban. Scenario SP vs Astrid vs DS.
5:30:00 AIP 105: Exo wave launches from Ijihagges. It bypasses a significant section of my defenses, but my homeworld is plenty strong enough to stop the wave. For some reason (interaction with the Regeneration Golem?), during the attack the AI1 Neinzul Nests go berserk, throwing around 1.5k younglings at me. That's actually harder to hold off than the Exo itself.
5:42:00 AIP 105: Victory in the SP Scenario. I put up probably my worst performance ever, losing three of four small starbases. It's a very very hard scenario for single champions though, defending the first starbase against two waves of spawns, you run out of shields after a while, and after it goes down you have to try and defend two sides of the map at once, with little opportunity to go offensive. Being stuck on the human hull with poor unlocks didn't help things.
Champion 11 -> 13
Unlocks: Zenith hull type, Polarizers.
5:46:00 AIP 105: I have my champion move onto my 4th nebula scenario and draw IMT vs RS. Even though I'm still on a Destroyer hull, I decide to give it a go since I have access to the Zenith hull and polarizers. Configuration 2 Shield III, 2 Missile III, small modules Polarizer III
5:52:00 AIP 105: CPA declared.
5:54:00 AIP 105: RS destroyed, that was surprisingly easy. Goes to show what a difference the right tools can make.
Champion 11 -> 17
Unlocks: Shadow Decoy, Doom Accelerator, Insanity Inducer, Paralyzer
6:53:00 AIP 105: I spend most of the next hour bashing on threat, as half the CPA decides it'd really rather not mess with me and goes into threat, then there's a one shot raid engine wave triggered off a deep strike that also goes into threat, plus various system defenses released to threat by my probes toward the next nebula system.
7:40:00 AIP 90: After another long period of bashing on threat and clearing the way toward the next nebula, I'm able to start. I bag a Data Center along the way. 5th scenario is GS vs Dyson.
7:50:00 AIP 90: Exo 50%. Hard golem exo declares.
8:07:00 AIP 90: Dyson nebula complete.
Champion 17 -> 24
Unlocks: Cruiser hull, Spire type, Translocator module, Plasma Cannon module.
8:42:00 AIP 90: Exo 71%. CPA declares. I guess I'm going to get to experience the sync logic firsthand.
8:54:00 AIP 90: CPA launches. Exo syncs. AI1 wave of 535 fighters syncs. AI2 wave of 183 technologist teleporting leeches syncs. They're... that's inside the room! They're in the walls! They're... *ksssh*
9:01:00 AIP 95: Well, my defenses got a nice workout there. First CPA spawn on Ijihagges and heads for Zasi. Exo spawns in two halves on Ifimurdro and Owapeark and converges on my home system. The waves both slam into Lausuc. Everything holds nicely except I lose the Zasi command station because my champion is caught out of position by gravity rippers and (barely) can't make it in time to throw down a shadow shield. Once the dust has settled, I take out a raid engine on Foswomich on the way to the next nebula.
9:05:00 AIP 95: 500 Mk IV threat ships and a couple of nemesis frigates unhappy with my foray to Foswomich attack Lausuc and are promptly atomized. My turret defenses there aren't even that strong, but Enclave Starships are incredibly good defensively. I'd love to see some sort of Neinzul Hangar defensive structure.
9:12:00 AIP 95: After some additional probing, my champion makes it to Rata and the 6th scenario, which is Colony Ships. I do pretty well until the final wave of colony ships after the last attacking starbase goes down deals the final blow to two of the SP starbases when I'd managed to keep all four alive until then.
Champion 24 -> 28
Unlocks: Impulse Reaction Cannon, Interceptor Bay
9:30:00 AIP 95: I have three Vampire Claws Mk III parked on Zasi and not doing anything, I guess there's still at least one glitch lurking as far as cloaked threat parking on human planets.
9:35:00 AIP 95: More probing brings me to the 7th scenario on Folin, IMT + Mourner vs CA + DS.
9:52:00 AIP 95: Scenario complete, I have a very poor showing and lose everything but the large starbases. This is another scenario that could use some looking at for single champions though, two allies getting overwhelmed on opposite sides of the map and only one slow ship to help with. It'd help a lot if the spawns were staggered, but with CA and DS spawns being synced, one of your allies is going to get a big chunk taken out of them every large wave no matter what.
Champion 28 -> 29
Unlocks: Shadow Munition Intensifier, Bomber Bay
Current state of the galaxy:
I've about exhausted the easily accessible nebulae, so I'll be getting back to more interesting stuff soon, like progressing FS.